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[HDRP] NullReferenceException errors are thrown while removing HD Additi...
NullReferenceException errors are thrown while removing HD Additional Reflection Component. Steps to repro:1. Create a new HDRP Proj... Read more
[HDRP] ArgumentNullException errors are thrown continuously on removing ...
-ArgumentNullException and SerializedObject target have been destroyed errors are thrown continuously on removing Reflection Probe c... Read more
[HDRP] Planer Reflection preview window flickers on hovering the mouse w...
Planer Reflection preview window flickers on hovering when Clear Mode is set to none in Capture settings. Steps to repro:1. Create a... Read more
[HDRP] Reflection Probe component is added twice on pressing CTRL + z af...
-Reflection Probe component is added twice on pressing Control + z after removing the component.-In 2020.1.0b8 & 2020.2.0a1, Mis... Read more
[SerializedReference][Prefab]Unable to apply changes on Custom Pass pref...
-Unable to apply changes on Custom Pass prefab instance in Overrides window.-ApplySingleProperty copy state error: SerializedPropert... Read more
[Improved Prefab] Blue highlight is missing on changing Mode property in...
Blue highlight is missing on changing Mode property in Custom Volume Pass prefab. Steps to repro:1. Create a new HDRP Project.2. Hie... Read more
[HDRP] Assertion failed on expression error is thrown on pressing CTRL +...
Assertion failed on expression error is thrown on pressing Cntrl+Z after removing component on Reflection Probe prefab. Steps to rep... Read more
[HDRP] MSAA + R16G16B16A16 precision artifacts
1) Download project https://github.com/Unity-Technologies/AmalienborgPalace2) Open Palace scene3) Enable MSAA in the HDRP asset4) En... Read more
Imroved Prefab] Override indicator(Blue line) appears misaligned on Mode...
Imroved Prefab] Override indicator(Blue line) appears misaligned on Mode property in "Sky and Fog Volume" prefab instance. Override ... Read more
[HDRP] Cant switch back to Custom physical camera after changing Sensor ...
1) Add a camera to any HDRP project2) Camera->Physical->Camera body->Sensor Type change to any preset3) Try changing back t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS