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Search VisualQuery Builder doesn't handle keyboard validation
Since we converted the Search Window to UITk, all keyboard navigation and editing has been broken. 1- Open Search window 2- Add some... Read more
Quitting the editor logs a lot of uneeded statistic reports
When quitting the editor or the Player, we log a Performance report and a Memory statistics reports. These report take a lot of plac... Read more
[ARFoundation] Application crashes when “AROcclusionManager” is disabled...
How to reproduce:1. Build And Run the user’s attached “LidarTest.zip” project on an iOS device2. In the app, press the “Toggle the S... Read more
"The type 'AnalyticsResult' is defined in an assembly that is not refere...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Console Window Expected result: No error is thrownActual resu... Read more
[2021.3] Push entitlements are requested when UnityEngine.iOS.Notificati...
How to reproduce:1. Build the user’s attached “bug-push-entitlements.zip” project for iOS2. Open built Xcode project3. Open Classes ... Read more
[Android][Vulcan] "UNITY_DISPLAY_ORIENTATION_PRETRANSFORM" is always 0 w...
Steps to reproduce:1. Open the attached “PrerotationTest” project2. Build And Run the project on the device3. Observe the cube in th... Read more
Only one from three possible ways allow user to open FVX templates window
How to reproduce: Open HUB; Create 3D(HDRP) project; Create a visual effect graph in the "Project" window (Create->Visual Effects... Read more
IL2CPP build fails when Enums are decorated with a GUID attribute
How to reproduce:1. Open the attached project "StandaloneProject_IL2CPPBug_Small.7z"2. Build the project Expected results: Build is ... Read more
HDR output does not work on Vulkan with Nvidia GPU
steps: 1. on Windows machine with Nvidia card2. in Windows Display Settings, enable HDR for the display and set it as the main displ... Read more
[Android] PS5 Controller buttons doesn't match the mapped buttons in the...
How to reproduce:1. Open the "IN_56535" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code