Search Issue Tracker

0
votes
Postponed

Project fails to compile with UNetWeaver error: Exception :System.Argume...

Scripting

-

Dec 23, 2015

-

Version/s: 5.3.1f1

Steps to reproduce:1) Unzip the attached file (case756566.zip) and open it in Unity.2) An error message appears in the console: UNet... Read more

0
votes
Postponed

Deleted DLL in use from Plugins during runtime only removes the meta fil...

Asset Import

-

Apr 20, 2016

-

Version/s: 5.4.0b15

Steps to reproduce:1. Download and open attached project "New Unity Project 29.zip"2. Open scene "Main" and play it3. In Project vie... Read more

0
votes
Postponed

Debugger continues instead of stepping over line.

CodeEditors

-

Apr 21, 2016

-

Version/s: 5.3.2p1

Steps to reproduce:1. Open project "case_790439-DebugBug Edited"2. Open "BugScene" scene3. Open BugCode.cs with Visual Studio 20154.... Read more

0
votes
Postponed

Mac: All axises are displayed as ‘axis 0’ on Input configuration dialog ...

Input

-

Apr 21, 2016

-

Version/s: 5.4.0b16

1. In Input Manager modify any existing or create new Axes with the next parameters:- Type = Joystick Axis- Axis = any axis except A... Read more

0
votes
Postponed

Mac: All input for Xbox 360 (and Logitech joystick) are displayed as sam...

Input

-

Apr 21, 2016

-

Version/s: 5.4.0b16

1. Build & Run the project for PC, Mac & Linux platform2. Open Input tab in the appearing Configuration dialog3. Double-clic... Read more

0
votes
Postponed

Win8: Controls` values become prefilled for joysticks while changing on ...

Input

-

Apr 22, 2016

-

Version/s: 5.4.0b16

Only for Windows. Is not reproducible on MacWas tested with Xbox 360 gamepad and Logitech Extreme 3D joystick 1. Build & Run the... Read more

0
votes
Postponed

[Terrain][Lightmap] Building lightmap for big terrain freezes editor

Progressive Lightmapper

-

Apr 25, 2016

-

Version/s: 5.3.4p1

Steps to reproduce:1. open users attached project2. build lightmaps - starts using too much memory causing computer to be unusuable ... Read more

0
votes
Postponed

Object which contains negative zero has different HashCode compared to t...

Scripting

-

Apr 25, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "791659.zip"2. Open scene "repro"3. Run the sceneObserve console. a.Equals(b) returns t... Read more

0
votes
Postponed

Layers drop-down button behaves differently from the Accounts or Layout ...

Editor - Other

-

Apr 12, 2016

-

Version/s: 5.4.0b14

How to reproduce: 1. Open any (new) project2. Click on the Layers button in the top right corner- Note the drop-down menu appears3. ... Read more

1
votes
Postponed

[TextureImport] Importing large HDR cubemaps uses a lot of memory, crash...

Asset Import

-

Jun 25, 2015

-

Version/s: 5.1.1p1

TLDR: importing 15000x7500 HDR file into a 4096x4096 cubemap uses 9.2GB of memory during the import process. Steps to reproduce: 1. ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.