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[Terrain Tools] Using Terrain Split will automatically turn on Draw Inst...
When a user splits a Terrain object that has Draw Instanced turn off, the Draw Instanced setting will become checked. Repro Steps:1.... Read more
[Terrain Tools] Thermal Erosion with noise filter spams console with errors
Repro steps1. Use the Erosion/Thermal tool2. Add a Noise brush mask filter3. Paint Read more
[Terrain] "Cancelling Display Dialog" error in the Console when trying t...
Steps to reproduce: 1) Download attached project and open in Unity2) Open TerrainScene scene3) Select Terrain GameObject in the Insp... Read more
Canceling on setting a new Folder Path will clear current folder path se...
1. Open up the Terrain Toolbox window in Windows -> Terrain -> Terrain Toolbox2. Select the Create New Terrain Tab3. View the ... Read more
[Terrain Tools] Incompatible texture formats for various noise operation...
Repro steps:1. Open new project2. Add to the project the Terrain Tools package that is checked out to PR revision3. Open Project Set... Read more
Removing 5th Terrain Layer then Undo'ing that action will create unexpec...
1. Create a Terrain Object2. Add 5 layers to the object3. Paint all 5 layers onto the Terrain4. Remove the 5th layer from the Terrai... Read more
[Terrain Tools] Create New Terrain Gizmo creates a GameObject in the use...
Repro Steps:1. Install Terrain Tools into your project2. Open up Windows -> Terrain -> Terrain Toolbox3. Go to the Create New ... Read more
Brush Mask Filter: Height - UI accepts values outside of documented 0..1...
Brush Mask Filter: Height - UI accepts values outside of documented 0..1 range which can be confusing to users when values outside o... Read more
cancelling split with heightmap resolution < 33 deletes original tile be...
Cancelling split with heightmap resolution < 33 deletes original tile being split Steps1. use TerrainToolbox > Create New Terr... Read more
[Terrain Tools] Erosion RenderTexture leaks
We found more leaks in the Erosion painting tools Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resetting Quality Levels in Project Settings adds new Quality Levels instead of restoring default ones
- UI builder uxml files retain reference to non-existing assembly definition file when a assembly definition file is deleted
- Animator Entry and Base Layer Transitions links to the documentation aren’t working
- Caret doesn't appear when clicking the Input Field on secondary monitor
- “Move Up/Move Down” menu items does not reorder Schemas in AddressableAssetGroupTemplate Asset in Inspector