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ILPostProcessor throws an IndexOutOfRangeException when Unity Physics pa...
Reproduction steps: 1. Open the attached project “repro_project“ 2. Observe Console Expected result: No errors in Console Actu... Read more
Physics debug display for cylinder colliders is drawn incorrectly at cer...
Reproduction steps: 1. Open the “CylinderDebug” project 2. Open the “scene“ scene 3. Enter Play Mode 4. In the Scene view observ... Read more
Physics Joint has different Position values when authored as a prefab
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. In the Hierarchy... Read more
Baking CharacterJoints and ConfigurableJoints for Unity Physics (Entitie...
How to reproduce: 1. Open the attached project "PrefabSpawningExample.zip" 2. Open Assets/Scenes/PrefabSpawningExample.unity 3. E... Read more
InvalidOperationExceptions are being thrown constantly when the "Shape T...
Reproduction steps: 1. Open the attached project “PhysicsBugRepro” 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierar... Read more
The Physics World Index is 0 on Joints when the parent's index is set to 1
How to reproduce: 1. Open the “bug-report-unity-physics-world.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Open ... Read more
GameObject with Physics Shape Component moves when the Editor window is ...
How to reproduce: 1. Open the “G00000_AceLand-Library-DOTS“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Move the Edi... Read more
Physics CastCollider behaves inconsistently when used against different ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter Play mode 4. ... Read more
Static tree fails to update during collision detection when using Custom...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Import the Custom Physics Authoring sample from the package manager... Read more
Collider edge transforms are rendered in inverse when viewed from a Subs...
How to reproduce: 1. Open the “UnityPhysicsBakingIssue” project 2. Open the “SampleScene” 3. Observe the Scene view Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized