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0
votes
Active

ILPostProcessor throws an IndexOutOfRangeException when Unity Physics pa...

Package: Unity Physics

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Jul 21, 2023

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Version/s: 1.0.X - Entities

Reproduction steps: 1. Open the attached project “repro_project“ 2. Observe Console Expected result: No errors in Console Actu... Read more

0
votes
Fixed

Physics debug display for cylinder colliders is drawn incorrectly at cer...

Package: Unity Physics

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Aug 02, 2023

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Version/s: 1.1.X - Entities

Reproduction steps: 1. Open the “CylinderDebug” project 2. Open the “scene“ scene 3. Enter Play Mode 4. In the Scene view observ... Read more

0
votes
Active

Baking CharacterJoints and ConfigurableJoints for Unity Physics (Entitie...

Package: Unity Physics

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Oct 25, 2023

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Version/s: 1.0.16 (Patch 4), 1.1.0-exp.1 - Entities, 1.2.X, 7000.0.0a1

How to reproduce: 1. Open the attached project "PrefabSpawningExample.zip" 2. Open Assets/Scenes/PrefabSpawningExample.unity 3. E... Read more

0
votes
Fixed

InvalidOperationExceptions are being thrown constantly when the "Shape T...

Package: Unity Physics

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Nov 06, 2023

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Version/s: 1.1.0-exp.1 - Entities, 1.2.X

Reproduction steps: 1. Open the attached project “PhysicsBugRepro” 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierar... Read more

0
votes
Fixed

Missing information about Physic Shapes in Custom physics autorhing Docu...

Package: Unity Physics

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Nov 15, 2023

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Version/s: 1.1.0 - Entities, 1.2.X

When using the Physics package (physics@1.1.0-pre.3) (together with Entities (1.1.0-pre.3) package) and trying to add Physics Shape ... Read more

3
votes
Active

"AssertionException: Assertion failure. Value was False" is thrown creat...

Package: Unity Physics

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Nov 17, 2023

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Version/s: 1.0.16 (Patch 4), 1.2.0-exp.3 - Entities, 7000.0.0a1

How to reproduce: 1. Open the user's attached project 2. Enter Play Mode 3. Move the mouse to the bottom of the Game view window ... Read more

0
votes
Active

Physics CastCollider behaves inconsistently when used against different ...

Package: Unity Physics

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Jan 11, 2024

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Version/s: 1.0.16 (Patch 4), 1.2.X, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter Play mode 4. ... Read more

0
votes
Active

Static tree fails to update during collision detection when using Custom...

Package: Unity Physics

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Feb 05, 2024

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Version/s: 1.2.0-pre.6 - Entities, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Import the Custom Physics Authoring sample from the package manager... Read more

0
votes
Active

Collider edge transforms are rendered in inverse when viewed from a Subs...

Package: Unity Physics

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Feb 06, 2024

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Version/s: 1.2.0-pre.6 - Entities, 7000.0.0a1

How to reproduce: 1. Open the “UnityPhysicsBakingIssue” project 2. Open the “SampleScene” 3. Observe the Scene view Expected r... Read more

1
votes
Active

“AnalyticsJobs:PhysicsBodiesAnalyticsJob” still gets called in the Edito...

Package: Unity Physics

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Mar 26, 2024

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Version/s: 1.2.0-pre.12 - Entities, 1.3.X - Entities

Reproduction steps: 1. Open the attached “AnalyticsJobs” project 2. Open the Preferences window (Edit > Prefrences…) 3. Disable t... Read more

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