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0
votes
Not Reproducible

Metal shader compiler treats const variables differently than OpenGLCore...

Shaders

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May 30, 2016

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Version/s: 5.3.4p6

Reproduction Steps: 1. Open project 2. Pick OSX standalone target 3. Select "NewUnlitShader.shader" in Editor 4. In inspector under ... Read more

2
votes
Won't Fix

GUI in NetworkManager and NetworkLobbyPlayer leads to unnecessary GC All...

Networking

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May 11, 2016

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Version/s: 5.4.0b14

Having a NetworkManager or NetworkLobbyManager in a scene allocates 464B per call even though Network GUI is not being drawn and scr... Read more

0
votes
Won't Fix

[Linux Editor] Unity fails to build a project

Linux

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May 21, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1) Open the attached project. 2) Build the project. - The build project stops, no built project is present in... Read more

0
votes
Won't Fix

Unity crashes in : SetParticleSystemIndex when adjusting Soft Particles ...

Asset Import

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May 30, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1) Download project "The Immortals.zip" and open in Unity. 2) Open scene "immortals_test" and press Play. 3) In... Read more

0
votes
Fixed

Crash on 'memcpy' while building project in command line without Library...

--

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May 31, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Extract project 2. Open windows command line 3. Modify user provided command (posted by me in last edit) in o... Read more

0
votes
By Design

Different number of batches between Build and Editor when using StaticBa...

Graphics - General

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May 31, 2016

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Version/s: 5.3.4f1

1. Open the attached project 2. Open the available scene 3. Enable 'BatchingScript' in the Hierarchy 4. Play scene 5. Open the profi... Read more

4
votes
By Design

[Additive loading] Auto built Lightmaps gone after changing game scene

Global Illumination

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May 30, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1) Download attached project "SpaceDroid.zip" and open in Unity. 2) Open scene "Stage1". 3) In Lighting tab loo... Read more

0
votes
Fixed

VRAM detection wrong when using OpenGL

OpenGL

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Apr 01, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open project "vram" 2. Open scene 3. Play the scene 4. Notice that in the console it says how much VRAM your ... Read more

0
votes
Fixed

PlayerSettings.Android.splashScreen missing from UnityEditor Api

Deployment Management

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May 26, 2016

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Version/s: 5.3.4f1

While we have: virtualRealitySplashScreen xboxSplashScreen ps3SplashScreen phoneSplashScreenImage storeSplashScreenImage We do not ... Read more

0
votes
Won't Fix

"Show in Explorer" option opens multiple explorer windows when all selec...

Project Browser/Hierarchy

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Mar 22, 2016

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Version/s: 5.3.3p2

[This issue is more like a future request] Steps to reproduce: 1. Open attached project. 2. In the "Project" window select all the... Read more

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