Search Issue Tracker
By Design
Votes
0
Found in
5.3.4f1
Issue ID
801728
Regression
No
Different number of batches between Build and Editor when using StaticBatchingUtility.Combine
1. Open the attached project
2. Open the available scene
3. Enable 'BatchingScript' in the Hierarchy
4. Play scene
5. Open the profiler and in Rendering check the number of 'Total Batches'
6. Build & Run scene with 'Development Build'
7. Step 5
Result: Total number of batches is different between Build and Editor playback when using StaticBatchingUtility.Combine
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font Asset Creator results bright font colors are not light theme friendly
- Font Asset Creator Font Atlas preview disappears when saved
- When an application is built with Development Build, it results in increase in GUI.Repaint due to DeveloperConsole calls
- Font Asset Creator Font Face dropdown is active but does nothing when clicked if the Font has Include Font Data disabled
- Crash on PPtr<Shader>::operator Shader*() const when Calling Resources.UnloadUnusedAssets() in a specific project
Add comment