Search Issue Tracker
By Design
Votes
0
Found in
5.3.4f1
Issue ID
801728
Regression
No
Different number of batches between Build and Editor when using StaticBatchingUtility.Combine
1. Open the attached project
2. Open the available scene
3. Enable 'BatchingScript' in the Hierarchy
4. Play scene
5. Open the profiler and in Rendering check the number of 'Total Batches'
6. Build & Run scene with 'Development Build'
7. Step 5
Result: Total number of batches is different between Build and Editor playback when using StaticBatchingUtility.Combine
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Add comment