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4
votes
Postponed

[IL2CPP] Including the Input System package in project significantly add...

Package: Input System

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Jun 04, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps: 1. Open attached project "OptimizeForWebGL.zip" 2. Build with Input System package and note build folder size 3.... Read more

0
votes
Fixed

Unity crashes when changing Frame Size to 1 KB in Input Debugger for Blu...

Package: Input System

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May 21, 2021

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Version/s: 1.1.0-preview.5

Steps to reproduce: 1. Download and open the project "Lunarity.zip" 2. Connect a DS4 controller through Bluetooth 3. Open Input Debu... Read more

0
votes
Fixed

InputTestFixture tests return inverted values when pressing Gamepad's le...

Package: Input System

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May 14, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps: 1. Open the attached project ("case_1336240.zip") 2. Open the Test Runner: Window > General > Test Runner 3. In ... Read more

0
votes
Fixed

ButtonControl.wasPressedThisFrame is false when using InputTestFixture.P...

Package: Input System

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Jun 08, 2021

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Version/s: 1.1.0-preview.1

How to reproduce: 1. Open the attached project's "case_1341740-Project.zip" Scene labeled "SampleScene" 2. Open the Test Runner (Win... Read more

1
votes
Won't Fix

mouseDelta returns a large value when Cursor.lockState = CursorLockMode....

Package: Input System

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Mar 20, 2023

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Version/s: 1.4.4, 1.5.0

Reproduction steps: 1. Open the attached “Cursor Lock Delta Bug Repro.zip“ project 2. Open “SampleScene” scene 3. Enter Play mode... Read more

0
votes
Fixed

OnMove() debugs a different value than Input Debugger when quickly press...

Package: Input System

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Dec 20, 2021

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Version/s: 1.3.0

Reproduction steps: 1. Connect the controller 2. Open the "SampleScene" Scene in the attached project "Scifi Platformer.zip" 3. Open... Read more

0
votes
Fixed

On-Screen Button errors on mouse down/up when its Control Path is set to...

Package: Input System

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Jun 03, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps: 1. Open the attached "Ctrl.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. In Game view, clic... Read more

0
votes
Fixed

Potentially: wrong order of input system init versus MonoBehav Awake (pr...

Package: Input System

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Jun 14, 2021

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Version/s: 2021.2, 2021.2.0a19

How to reproduce: 1. Create a URP project or clone https://github.com/ernestasKupciunas/Winter.git (or open the attached project) 2.... Read more

0
votes
Not Reproducible

Pointer.current.position and Mouse.current.position returns dfifferent r...

Package: Input System

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May 31, 2021

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Version/s: 1.1.0-pre.5

How to reproduce: 1. Open the "MousePicker.zip" project 2. Open the "Mouse Picker" Scene 3. Make sure both Scene view and the Game v... Read more

3
votes
Postponed

[Input System] .wasPressedThisFrame is false after Thread.Sleep() and In...

Package: Input System

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May 07, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps: 1. Open attached project "ThreadSleep.zip" and scene "SampleScene" 2. Enter Play Mode 3. Press keyboard keys rap... Read more

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