Search Issue Tracker
FileUtil.ReplaceDirectory throws an uninformative error when the destina...
How to reproduce:1. Open the attached Project "fileUtilTestFinal.zip"2. Launch the Application located in "<ProjectPath>/dst/f... Read more
[Build Profiles] UWP build target is visible on unsupported platforms
Steps to reproduce: Open any project (on Mac or Linux) Go to File>Build Profiles... Observe that Universal Windows Platform is av... Read more
Borders of elements are glitching when resizing them in the UI Builder
Steps to reproduce:1. Create a new project2. Right-click in the Project window > Create > UI Toolkit > UI Document3. Open t... Read more
Player refresh rate is not restored after restarting when setting the re...
How to reproduce:1. Open the “RefreshRateTesting” project2. Open the “SampleScene”3. Build And Run4. Observe the “Monitor Informatio... Read more
Wrong position and rotation values are returned when using transformAcce...
Reproduction steps:1. Open the attached “My project.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play... Read more
"Compiled shader" in the player log is misleading
When a shader variant is sent to the GPU driver for processing and logging is enabled, we print a message "Compiled shader ...". The... Read more
Unlit/Texture material shader is not rendered if added as a skybox in li...
To reproduce:1. Create a new project2. Create a new material3. Select the material and change the shader type to Unlit/Texture4. Ope... Read more
The inspector window freezes when saving changes in the custom material
Reproduction steps:1. Open the attached “BugRepro” project2. Click on the "Funly_Sky_StarrySky" material in the Project window3. Res... Read more
Shader Graph with HDRP and Universal Active Targets is not SRP Batcher c...
How to reproduce:1. Open the “SRPTests.zip” project2. Open the “SampleScene”3. Select the “HDRP” Quality level setting4. Open (by do... Read more
Documentation: 2023.3 manuals present "Windows Build Settings"
Description: In the 2023.3 manuals we still display some pages with old "Build Settings" data: menu links, and images. Links: [https... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved