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Presets: "Add new query block" component is provided without any benefit
Steps to reproduce: Create a project Add 2D/3D game object Go to the "Inspector" tab Select any component Click preset icon Verify, ... Read more
“CS0117” and “CS0426” errors are thrown when generating a PropertyBag fo...
How to reproduce:1. Open the “PropertyBagGenericTypeIssue” project2. Observe the Console Expected result: No errors are thrownActual... Read more
Canvas is resized when enabling Bloom
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Observe the Game View4.... Read more
Scene editor - Scene Camera settings window does not close immediately w...
Steps to reproduce: 1. Have the Scene editor be in opened of the editor, and undock it from the main editor window 2. Click on the S... Read more
Changing CustomBinding attributes is erratic when Label value is being c...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the “Assets/ExampleVisualTreeAsset“ using U... Read more
Project settings, Graphics - HDRP - Font style
!image-2024-02-01-18-35-24-643.png|width=1261,height=762! Read more
Project settings, Graphics - Reset button at the top
!image-2024-02-01-18-33-31-570.png|width=1799,height=846! Read more
Project settings, Graphics - Font style
!image-2024-02-01-18-30-33-592.png! Read more
Project settings, Graphics - Copy spacing
!image-2024-02-01-18-17-00-867.png|width=825,height=565! Read more
Package Manager: Error while getting product update details: Failed to p...
h5. DescriptionSince the introduction of hosting UPM packages on the Asset Store, we received reports from users getting an error at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved