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Crash when entering the Play Mode in a specific project containing Meta ...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “SampleScene“ Scene3. Enter the Play Mode Expected result: Th... Read more
Crash on __pthread_kill when fixing a Project Validation issue
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Project Settings Window (File > Project Settings)3. In the Pr... Read more
Meshes flicker when Wireframe Draw Mode is selected and Graphics API is ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Scene view, s... Read more
Scene view audio toggle doesn't work after disabling and enabling audio ...
Steps to reproduce: Create and open an empty project. Import an audio clip. Create an audio random container (Assets > Create >... Read more
Pitch changes while paused messes up scheduling of the audio random cont...
Steps to reproduce: Download and open the attached project 'ARC Dramatic Pitch.zip'. Open the SampleScene. Enter play mode. Listen t... Read more
Fixed Joint anchors to the origin instead of the current position of the...
Reproduction steps:1. Open "ReproProject" project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the Game ... Read more
Crash on detail::ComputeShaderSnippetKey when entering the Play mode
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode3. If it does not crash close the Editor and repea... Read more
[URP] Shadow artifact is cast onto GameObjects in the Scene view when th...
How to reproduce:1. Open the “ShadowArtifact.zip“ project2. Open the “SampleScene“3. Disable the Scene Lighting in the Scene view To... Read more
[Mobile]UIElement calls PointerOutEvent after PointerOverEvent when the ...
Reproduction steps:1. Open the attached “My project” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Shaders are not being striped and build times increase when using a cust...
How to reproduce:1. Open the “IN_76325” project2. In the Project Settings → Quality, make sure Render Pipeline Asset is set to “URP-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow