Search Issue Tracker

0
votes
Fixed

Light intensity doesn't match between UV charts

Global Illumination

-

Jan 09, 2013

-

Version/s:

Intensity of the light abruptly changes between lightmap charts. Intensity differences between charts should be minimal even for low... Read more

0
votes
Fixed

Volatile fields cause build corruption

Scripting

-

Jan 09, 2013

-

Version/s: 4.0.1f2

- Create a script with volatile field- Add the script to the scene- Build e.d. Standalone player in the Development mode.- See error... Read more

0
votes
Fixed

Cubemap not rendered correct when Image Effect is enabled

Camera

-

Jan 09, 2013

-

Version/s: 4.1.0a3

To reproduce:- Open attached project and launch "TestImageEffects" scene- Select Main Camera- Click the "Render Cubemap" button in I... Read more

0
votes
Fixed

Enabling and disabling the setup in the scene changes its length

Physics

-

Jan 07, 2013

-

Version/s: 4.0.0f7

Steps to reproduce : - open the scene "ConfigurableJointBug"- play the scene- look at the position of link12- enable and disable "pl... Read more

0
votes
Fixed

Conversion errors from JavaScript -> C#

Docs - Infrastructure

-

Jan 07, 2013

-

Version/s:

1) The .length property of an array needs to be converted to .Length in C#.2) Even though using explicit typed variables in JS, the ... Read more

0
votes
Fixed

Change default encoding when creating files to UTF-8 with Signature

Themes

-

Dec 30, 2012

-

Version/s: 4.1.0a2

To reproduce:- Open attached project and launch "TestScene"- Hit Play- Observe the following behaviour: In Hierarchy View, select th... Read more

0
votes
Fixed

UdpClient instance is "corrupted" when iOS device suspended by "power" b...

iOS

-

Dec 25, 2012

-

Version/s: 4.0.0f7

To reproduce:-Create empty Unity project, create empty scene, attach the example script to gameobject and run on iOS device.-Tap on ... Read more

0
votes
Fixed

Crash when renaming a prefab after removing a component

Assets Management

-

Dec 21, 2012

-

Version/s: 4.0.0f7

Steps to reproduce : - open the project attached- locate the prefab in the "Prefabs B" folder- add a component to the prefab (i chos... Read more

0
votes
Fixed
0
votes
Fixed

Built project doesn't show correctly encoded Japanese letters in player ...

Deployment Management

-

Dec 19, 2012

-

Version/s: 4.0.0f7

To reproduce:1.Open attached project, check Input settings, notice input tabs named in Japanese letters .2.Build and run project.3.C... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.