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[Cloth] Cannot use Paint tool
Steps to reproduce: 1. Open attached project "ClothBug.zip" and scene "SampleScene" 2. In Hierarchy window, select "Plane" GameObj... Read more
[VFX Graph] Alpha Blended particles do not render when there is no Updat...
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “OutdoorsScene” Scene in the Project window 3. Observ... Read more
Command line build - BuildProgram exited with code -2147024809 when Allo...
1. What happened Command line builds fails with code -2147024809 when building to Windows Standalone with AllowDebugging flag pas... Read more
"State comes from an incompatible keyword space" error in Console
Reproduction steps: 1. Open the attached project “IN-40497_KeywordStatesError“ 2. Observe error in Console: State comes from an in... Read more
ShaderGraph Pass name is not generated when the pass is "LightMode" = "U...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window select “Assets/ProPxelizer/ShaderGraphProPixeli... Read more
Raycast is offset when using alphaHitTestMinimumThreshold with "Tight" M...
How to reproduce: 1. Open the attached project "AlphaThresholdBug.zip" 2. Enter Play Mode 3. Hover with the mouse over the top of... Read more
WebGL Player is stuck on loading when opening it in Firefox
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the top menu select File > Build And Run 3. Observe the Player in... Read more
[URP] Exceeding the platform's supported light limit gives shadow distor...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open the scene "SampleScene" 3) Go to Build Settings,... Read more
Overlapping issues when using Sprite Atlas
How to reproduce: 1. Open the attached project "1523411 Atlases dont appear to be respecting padding.zip" 2. Enter Play Mode Ex... Read more
The <mark> tag is rendered above the text
While we are tackling this, we might want to look at adding the ability to choose the “rendering order” for other tags such as <u> a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon
- Shader Graph Material is left in broken state when switching from a .git branch with no HDRP to a branch that contains HDRP
- Crash on buffer_add_value_full when hovering over SerializedProperty.boxedValue in Debug Mode after ISerializationCallbackReceiver.OnAfterDeserialize modifies value
- Editor is not capitalised consistently in Preferences window