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[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...
To reproduce: 1. Open attached project 2. Open DepthTextureBug scene 3. Press play 4. Select main camera 5. Select On Render Image ... Read more
audio mixer with 'sends & receives' reports 0 audibilty to profiler
Reproduction steps: 1. Open attached project "AudioMixer.zip" and scene "SampleScene" 2. In Profiler window, enable Deep Profile, go... Read more
Animator keeps StateMachine state when disabling GameObject
Animator keeps StateMachine state when disabling GameObject, when it should reset the controller. repro: -disable, then re-enable G... Read more
[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce: 1) open attached project "NetworkSpawn.zip" 2) build and play with client and host 3) click "Space" on one of th... Read more
Volume Inspector UI - Spacing, layout
!image-2024-02-02-10-52-26-409.png|width=633,height=472! Read more
Unable to import package with a name that contains special characters
Reproduction steps: 1. Open the attached project 2. Import the package included in the 'Assets' folder Result: 'Failed to import pa... Read more
[Android] Particle system causes assert or crash
To reproduce: 1. Open attached project 2. Open john.scene 3. Notice the particle systems in the scene. 4. Build & run for android 5.... Read more
Texture Importer Inspector throws errors when a built-in texture inspect...
When a custom inspector targetting Texture2D, Cubemap or Texture3D is present in the project, the texture importer inspector of thes... Read more
[Compiler] Sending enum cast to Method that expects an enum fails to com...
Steps to reproduce: 1) open users project - check console Expected: It should either work or give a better error message Error: U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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