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Acceleration DeltaTime often is equal to 0
Reproduced on:Google Nexus 5 with Android 4.4.2Samsung Galaxy S IV (GT-i9505) with Android 4.2.2 Reproduced with:Unity Version 4.5.0... Read more
ALT+Tab locks the full screen Windows standalone player in Task bar
ALT+Tab locks the full screen Windows standalone player in the task bar. To reproduce:- Create or open an existing project- Build a ... Read more
Model scale should not be applied to preview
When model scale is changed in the model importer, the preview is affected and shows a malformed character (scale is applied, but on... Read more
extra ">" on manual page
-e: see title -repro:--go to /Documentation/html/en/Manual/ProceduralMaterials.html--NOTICE that the 3rd paragraph under "Performanc... Read more
Table header broken on manual page
-e: see title -repro:--go to /Documentation/html/en/Manual/AudioFiles.html--NOTICE the table header is "Compressed as (Mac/PC)||!Com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS