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Contextual menu for a shader is shown in the particle system curves
Steps to reproduce : - create a new project- create a particle system- enable "Size over Lifetime" and select the Size Curve- resize... Read more
"Error occurred in occluder data computation" thrown when trying to bake...
To reproduce:1. Open attached project2. Open scene testas, it contains a terrain and a camera3. Open Occlusion Culling window and pr... Read more
Typo in License Management window
In editor press "Help->Manage License". Near "Activate new license" button it is written "start a trial period if you are eligabl... Read more
SkinnedMeshRenderer starts flickering after resuming an app
To reproduce:1. Open the attached project2. Build and run on iPhone4 with iOS 7.0.43. Press home button4. Click on an app icon again... Read more
Screen.dpi always reports zero on Windows Phone 8
Steps to reproduce:1. Created a project which reports Screen.dpi2. Deploy it to Windows Phone 83. Reported dpi is zero. Tested with ... Read more
Screen.GetResolution is either a duplicate of Screen.resolutions or not ...
Steps to reproduce:1. Create a project which prints out Screen.GetResolution and Screen.resolutions2. Build it as standalone3. See t... Read more
When you slice up a sprite sheet, the resulting sprites are not in alpha...
When you slice up a sprite sheet, the resulting sprites are not in alphabetical order. To reproduce:1. Open any project containing a... Read more
Importing Assets references "Legacy animation system" in RED and YELLOW ...
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/Manual/ImportingAssets.html- scroll down to "Meshes &... Read more
Strange Occlusion Culling behaviour when camera clips through occluding ...
Steps to reproduce : - import the project attached- open the scene- press play and notices that when the camera moves into an occlud... Read more
All about bugs
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