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0
votes
Fixed

64bit build has no icon in launcher

Linux

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Aug 15, 2013

-

Version/s:

-e: when building 64 bit build the assigned icon is not shown in the launcher. 32bit build has it.tested on Ubuntu 13.04 -repro:--op... Read more

0
votes
Fixed

CacheServer bogus data always written to Editor Console file

Editor - Other

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Aug 15, 2013

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Version/s: 4.2.1f1

Log files always generate CacheServerIntegrate parts.To reproduce:1. Open any Editor.log file.2. Search for CacheServerIntegrate.Thi... Read more

0
votes
Fixed

Script execution order is wrong if a script belongs to a parent hierarch...

Scripting

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Aug 14, 2013

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Version/s: 4.2.0f4

To reproduce:1. Open sample project2. Open awake-bug scene3. Make note of the script execution order. Both tester and master scripts... Read more

0
votes
Fixed

You can't use tab key to get to fields in the color picker

IMGUI

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Aug 14, 2013

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Version/s: 4.3.0a4

Regression - not reproducible in 4.2.1.f1Reproduced on all 4.3.0a1- 4.3.0a4See user's description Read more

0
votes
Fixed
0
votes
Fixed

Slowly unlocking WP8 device breaks audio playback

WP8

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Aug 13, 2013

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Version/s: 4.2.1f1

Steps to reproduce:1. Create a project where audio file is played once GUI.Button is pressed2. Deploy and run it on a Windows Phone ... Read more

1
votes
Fixed

ConvexMesh collisions detected but triggers are not sent

Physics

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Aug 12, 2013

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Version/s: 4.2.0f4

Convex Mesh collider detects collisions but doesn't send trigger messages To Reproduce:1. Open the attached scene & press play.2... Read more

0
votes
Fixed

Skinnedrenderers with blend shapes are not rendering the mesh until the ...

Graphics - General

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Aug 12, 2013

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Version/s: 4.3.0a4

On windows: 1. Open the attached 'blendShapesProblem' scene.2. select the 'Firetruck_elephant_04_png' object, in the fire engine hie... Read more

0
votes
Fixed

GL.LoadPixelMatrix does nothing when there's no "current camera"

Camera

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Aug 12, 2013

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Version/s: 4.3.0a4

Highly confusing, especially when not documented. See attached project that tries to do some rendering into a cubemap manually. Read more

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