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Blit always using gamma color space when using Blit to copy texture in l...
To reproduce:1. Open user's project2. Enter Play mode3. Press space to toggle texture's color space between linear and gamma Expecte... Read more
[Profiler] File created with Profiler.logFile is not updated with profil...
To reproduce: 1. Download and open attached "repro980524.zip" project.2. Open "scene" Scene.3. Open "TestProfiler.cs" script and set... Read more
GridLayout.WorldToCell() returns wrong cell with very precise numbers
Steps to reproduce:1. Open attached “WorldToCell.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Observe WorldToCell valu... Read more
[Android][Adreno 540] Artefacts on non default camera viewport rect
How to reproduce:1. Open attached project2. Build to device with Adreno 540 GPU3. Inspect visual artefacts that are caused by non-st... Read more
[asmdef] Renaming Assembly Definition file causes compiler errors
Steps to reproduce:1. Create a new Unity project2. Create new Assembly Definition with name “Test” in Project window3. Rename Assemb... Read more
Player settings checked property Default is full screen makes game start...
Reproduction steps:1. Open Unity2. Open File -> Build Settings.. -> Player Settings..3. Set Display Resolution Dialog to Hidde... Read more
[UI] Tooltips are displayed in the field names in the Lighting Window
Steps to repro: 1. Open Unity;2. Create new project;3. Open Lighting Window (Window>Lighting>Settings);4. Observe the field na... Read more
[Android] Handheld.PlayFullScreenMovie with FullScreenMovieControlMode.F...
How to reproduce:1. Open attached project2. Build to device3. Click "Play video" button in the center of the screen-- Notice that af... Read more
WebGL player fails to build when enable exceptions is set to none
Multiple exceptions are thrown failing to build Webgl Player when in publishing setting, enable exception drop-down is set to none. ... Read more
Changing the build resolution using OpenGL crashes with Radeon or leaves...
How to reproduce:1. Open the attached project2. Build the project3. Launch the build using -force-glcore argument4. Change the resol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code