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0
votes
Fixed

uGUI does not respect orientation change on Windows Phone 8

WP8

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Mar 07, 2014

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Version/s: 4.6.0b3

Create a project which draws uGUI elements and has orientation change set to AutomaticRun the project on device - uGUI elements will... Read more

0
votes
Fixed

Image Mask does not work in free Editor mode

UI

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Mar 07, 2014

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Version/s: 4.6.0b3

Read more

0
votes
Fixed

Obsolete API upgrade error does not disappear if script containing obsol...

Scripting

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Mar 06, 2014

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Version/s: 5.0.0a1

Steps to reproduce:1. Create a script which uses obsolete code in 5.0.0 or import ImageEffects standart package from earlier major v... Read more

0
votes
Fixed

RectConstraint component produces extreme button stretch and sometimes e...

UI

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Mar 06, 2014

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Version/s: 4.6.0b3

1. Open scene in attached project2. Move one of the button x-axis anchor points around and the button streches to very large valures... Read more

0
votes
Fixed

NavMesh is generated incorrectly if HeightMesh is enabled

AI

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Mar 06, 2014

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Version/s: 4.3.3f1

Steps to reproduce:1. Create a project which has uneven terrain2. Create a NavMesh for the terrain with HeightMesh enabled3. NavMesh... Read more

0
votes
Fixed

Universal: Lightmapped Standard shader too bright

Shaders

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Mar 06, 2014

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Version/s: 5.0.0a1

When lightmaps are used, objects which are lightmap static and use the new Standard shader are brighter than with legacy shaders, es... Read more

0
votes
Fixed

Add RectConstraint to a gui object produces nullReferenceException

UI

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Mar 06, 2014

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Version/s: 4.6.0b3

1. in an empty 2D scene, create a button2. add component RectConstraint Result: console responds with NullReferenceException: Object... Read more

0
votes
Fixed

Inspector preview of audio file does not properly update after import se...

Audio

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Mar 06, 2014

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Version/s: 5.0.0a1

Steps to reproduce: 1. Create a project and import stereo audio file2. Change import settings of imported file: toggle Force To Mono... Read more

0
votes
Fixed

Dynamic lights do not work on material with fixed function shader with t...

Shaders

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Mar 05, 2014

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Version/s: 4.3.2f1

This is reproducible in OpenGL and OpenGL ES. Everything works fine in DirectX. Reproduced with:Unity Version 4.3.2f1 (0517a5ae8669)... Read more

0
votes
Fixed

Mecanim animator transitions are lost/changed on upgrade to 5.0

Animation

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Mar 05, 2014

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Version/s: 5.0.0a1

To reproduce:1. Open project "REPRO" with 4.3.4f12. In the project navigate to Avatar > AvatarCTRL and open the animator window, ... Read more

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