Search Issue Tracker

0
votes
Fixed

[Oculus XR] Oculus Loader script is forcing minimum the Android SDK vers...

Package: Oculus XR Plugin

-

Dec 23, 2021

-

Version/s: 1.11.2

Oculus Loader script is forcing the minimum Android SDK version to be set to 23 even if it has been set higher in the Player Setting... Read more

0
votes
Fixed

Build Profiles: Window becomes messy during the resizing

-

Jan 30, 2024

-

Version/s: 2023.3.0b5, 6000.0.0b11

How to reproduce: Create a new project Go to "File" ->"Build Profiles" Doc "Build Profiles" window next to "Scene" and "Game" win... Read more

0
votes
Won't Fix

Inspector debug "Duplicate" and "Delete" options don't work

Inspector Functionality

-

Feb 23, 2016

-

Version/s: 5.3.3f1

Steps to reproduce:1. Create new material2. Turn on inspector debug mode3. Create more entries in "String Tag Map" array4. Try to de... Read more

0
votes
Won't Fix

Build fails to compile when using burst compiling

Package: Burst

-

Mar 13, 2023

-

Version/s: 1.8.3

Steps to reproduce:1. Open the “TestECSVersion” project2. Build And Run Expected result: Builds and runs the projectActual result: B... Read more

0
votes
Fixed

-profiler-maxusedmemory cmdline option doesn't work

Profiling

-

Jan 09, 2020

-

Version/s: 2018.3.0a1

-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more

1
votes
Active

DLSS increases cost of ALL GPU operations, mostly motion blur/LensFlare/...

-

Dec 04, 2021

-

Version/s: 2021.2.4f1

Re-opened the bug since I managed to repro on 2021.2.10f1. Basically the repro steps are simple, just not 100% of the time:- Retriev... Read more

0
votes
Fixed

Editor crashes on "AtomicStack::Pop" when building standalone with a lot...

Deployment Management

-

Feb 11, 2016

-

Version/s: 5.3.2p3

Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

-

Jan 24, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
Fixed

Editor crashes in ​_PluginImporter::GenerateAssetData_​ when dragging a ...

Assets Management

-

Jan 31, 2016

-

Version/s: 5.3.2f1

Reproduction steps:1. Open the attached project2. Drag and drop "Word" Prefab into Hierarchy-Crash Regression started: 5.3.0f4 Repro... Read more

2
votes
Fixed

GL_INVALID_FRAMEBUFFER_OPERATION errors prevent UI render when building ...

-

Jun 13, 2023

-

Version/s: 2021.3.26f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19, 2023.3.0a3

How to reproduce:1. Open the user-attached project “samples-playground”2. Click Build and Run3. Observe the built project Expected r... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.