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0
votes
Fixed

When folding out prefabs Unity freezes

Assets Management

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Jan 03, 2014

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Version/s: 4.3.2f1

To reproduce:1. Open attached project2. Open Controllers/Resources folder3. Fold out First Person Controller RigidBody4. Select one ... Read more

0
votes
Fixed

Build and Run causes Unity editor to hang

Deployment Management

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Jan 03, 2014

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Version/s: 4.5.0a4

To reproduce:1. create a new project2. click File -> build and run3. quit launched applicationExpected result: You can continue w... Read more

0
votes
Fixed

UnityEvent documentation has inconsistencies between c# and javascript

Docs - Infrastructure

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Jan 03, 2014

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Version/s: 4.5.0a4

The scripting reference at Editor/Data/Documentation/Documentation/ScriptReference/UnityEvent%603.html says you should derive your c... Read more

2
votes
Fixed

Undo does not work in assets (prefabs)

Assets Management

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Jan 02, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open new project2. Create a prefab3. Change anything4. Try using undo (Ctrl + z; Command + z; Edit > Undo)5. The ... Read more

0
votes
Fixed

[Emulation] UnityEditor should use the rendering settings of the platfor...

Graphics - General

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Jan 02, 2014

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Version/s: 4.3.3b1

UnityEditor should use the rendering settings of the platform it is used in. The rendering path currently used by the editor should ... Read more

2
votes
Fixed

-e Crash inside PhysX resolving Convex Hull collisions

Physics

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Jan 02, 2014

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Version/s: 4.3.3b1

Crash inside PhysX resolving Convex Hull collisions To Reproduce:1) Open the attached project & scene2) Press play. The script i... Read more

0
votes
Fixed

Rigidbody2D inertia scales with collider's area

Physics2D

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Jan 02, 2014

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Version/s:

To reproduce:1. Create gameobject with rigidbody2d and 2d collider2. Print out it's inertia3. Change collider's size4. Notice that i... Read more

0
votes
Fixed

Shadow culling with orthographic camera is wrong with

Shadows/Lights

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Jan 02, 2014

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Version/s: 4.5.0a4

Shadow culling with orthographic camera is wrong with certain angles/distances. Some combination of shadow distance & camera nea... Read more

0
votes
Fixed

-source 1.6 -target 1.6 options must be used when compiling Java plugins...

Docs - Manual

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Jan 02, 2014

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Version/s: 4.3.1f1

http://docs.unity3d.com/Documentation/Manual/PluginsForAndroid.html page should be updated specifying that "-source 1.6 -target 1.6"... Read more

0
votes
Fixed

Crash when calling Application.LoadLevel

Animation

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Jan 01, 2014

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Version/s: 4.3.2f1

Steps to reproduce : - import the project attached- open the scene "Main Menu"- disable the "Network" game object in the Hierarchy- ... Read more

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