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0
votes
Fixed

No sound with AudioSource.PlayClipAtPoint when Time.timeScale is set to 0

Audio

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Mar 09, 2013

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Version/s: 4.0.1f2

Reproduction steps: 1. Open AudioSourceError project 2. Attach AudioSourceErrorExample script to Main Camera 3. Attach Pause audio f... Read more

2
votes
Fixed

[Halos] Halo objects don't transition between scenes when using DontDest...

Shadows/Lights

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Mar 07, 2013

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Version/s: 4.0.1f2

Run Scene 1 in the editor. Press space to skip to scene 2. The object is carried across, but the halo disappears. Stop the program. ... Read more

0
votes
Fixed

Surface Shader custom per-vertex data example is missing details

Docs - Manual

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Mar 07, 2013

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Version/s: 4.1.0f3

Steps to reproduce : - open Documentation/Documentation/Components/SL-SurfaceShaderExamples.html - go to section "Custom data compu... Read more

4
votes
Fixed

The SkinnedCloth points get messed up when a SkinnedCloth is added to a ...

Physics

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Mar 06, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached - open the "testscene" - select Male > Robe XXXXXXX from the Hierarchy - Add Com... Read more

1
votes
Fixed

[Texture2D] Texture2D.Compress() method compresses texture correctly, bu...

--

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Mar 06, 2013

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Version/s: 4.1.0b4

Texture2D.Compress() method compress texture correclty, but writes errors in console: d3d: failed to create 2D texture id=1289 w=1 h... Read more

0
votes
Fixed

SystemInfo to include supportsAudio info

Audio

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Mar 05, 2013

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Version/s: 4.1.0f2

SystemInfo class doesn't have any way to check if device supports audio, could we add it? Read more

0
votes
Fixed

[Visualization] Lightmap Resolution scene visualization mode doesn't wor...

Global Illumination

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Mar 04, 2013

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Version/s: 4.1.0f1

To reproduce: 1. Create new project 2. Import zbias-repro 3. Open network view 4. Switch to UV charts 5. Notice that ZBiasedPlane is... Read more

0
votes
Fixed

"Not yet compressed" message when switching platforms for a "Truecolor" ...

Deployment Management

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Mar 03, 2013

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Version/s: 4.1.0f2

Steps to reproduce : - the user attached a video explaining the issue - also package attached with the repro project Read more

2
votes
Fixed

Windows-only: Specialized Frame Select on Terrain doesn't work (in "Rais...

Terrain

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Feb 26, 2013

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Version/s: 4.0.1f2

Works in 3.5. Works in 5.x on Mac but not on Windows. Please see comments by Jonas Echterhoff to see how it was fixed on Mac. The f... Read more

0
votes
Fixed

[Documentation] The documentation of Mesh.RecalculateBounds is not complete

Docs - Scripting Reference

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Feb 25, 2013

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Version/s: 4.0.1f2

Documentation of Mesh.RecalculateBounds is not fully explained. It is not documented that Mesh.RecalculateBounds automatically upda... Read more

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