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0
votes
Fixed

The script is not renamed in the Project window when renaming and a comp...

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Nov 27, 2024

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Version/s: 6000.0.28f1, 6000.1.0a6

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/BreakMe.cs“3. Remove “;“ in line 64. Save5. Rename “... Read more

0
votes
By Design

Compiled Shader code has self-assignments and redundant code in the Shad...

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Nov 27, 2024

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Version/s: 2021.3.46f1, 2022.3.54f1, 6000.0.30f1, 6000.1.0a7

How to reproduce:1. Open the attached “IN-89929.zip” project2. Select the “NewUnlitShader” Shader Asset in the Project window3. In t... Read more

0
votes
Not Reproducible

tvOS builds fail when building with the Burst package on MacOS Silicon

Package: Burst

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Nov 27, 2024

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Version/s: 1.6.6, 1.8.14, 1.8.18

Steps to reproduce: 1. Create a new project 2. Make sure the Burst package is installed3. Open the Build Settings window4. Switch pl... Read more

0
votes
Fixed

Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play ...

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Nov 27, 2024

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Version/s: 2022.3.53f1, 6000.0.37f1

How to reproduce:1. Open the “CrashRepro“ project2. Open the “Assets/Scenes/Master.unity“ Scene3. Enter Play Mode4. Select “Host Gam... Read more

0
votes
Won't Fix

Code generation failure using IAspect.Lookup within IJobEntity.

Package: Entity Component System (ECS)

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Nov 27, 2024

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Version/s: 1.3.2 - Entities

Steps to reproduce: 1. Open the "CodegenIssue" project 2. Open the "OutdoorsScene" scene 3. Enter Play Mode 4. Observe the Console w... Read more

0
votes
Fixed

Creating an Action node which name ends with Action creates ActionAction...

Package: Unity Behavior

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Nov 27, 2024

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Version/s: 1.0.6

Steps to reproduce: 1. Open the create new action node wizard. 2. Name the new node something which ends with Action, for example My... Read more

1
votes
Fixed

Inspector's custom tooltip is displayed incorrectly when the name is tru...

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Nov 27, 2024

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Version/s: 2022.3.54f1, 6000.0.30f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a17

How to reproduce:1. Open the “Tooltip“ project2. Open the “SampleScene”3. Click on “NewScriptableObjectScript” asset in the Assets f... Read more

0
votes
Fixed

The type selector in the UI Builder does not display primitive types whe...

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Nov 28, 2024

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Version/s: 6000.0.28f1, 6000.1.0a5, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the attached “IN-86483” project2. Open the “test.uxml” file in the Assets folder3. In the UI Builder window... Read more

0
votes
Fixed

Edit definition removes the "Action" word from custom action script

Package: Unity Behavior

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Nov 28, 2024

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Version/s: 1.0.6

Reproduction steps:1. Create a new 3D project2. Create and open a new Behavior Graph (Create/Behavior/Behavior Graph)3. Create a new... Read more

0
votes
Fixed

Memory Leak warnings are thrown when creating a new material

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Nov 28, 2024

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Version/s: 6000.0.29f1, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached “FabriCrate.zip” project2. Create a new material in the Project window (Righ-click > Crea... Read more

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