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0
votes
Won't Fix

NativeArray appears as disposed of when updating the safety handle of a ...

Core Runtime

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Oct 18, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a14

Steps to reproduce:1. Open the user’s attached project2. Open Window > General > Test Runner3. In the Test Runner window switc... Read more

0
votes
By Design

mesh.SetVertexBufferData and mesh.SetIndices calculates bounds incorrect...

Mesh

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Console Expected result: Log “Center: (0.50, 0.50, 0.50), Ex... Read more

0
votes
Fixed

[UIBuilder] Objects in UI Builder are changing their actual size when zo...

UI Builder

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Sep 30, 2022

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Version/s: 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce:1. Open the project “RootUssBug”2. Open Assets → UI → RootStyleTest.uxml3. Zoom in and zoom out Expected result: Object... Read more

0
votes
Not Reproducible

NullReferenceException is thrown when closing the Plastic SCM window

Version Control

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open a new Unity project2. Open the “Window → Plastic SCM” window in the menu3. Close that window Expected resul... Read more

0
votes
Fixed

[HDRP] Rename "IOR" input port

HD RP

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Sep 30, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a12

In HDRP we have multiple IOR (Index Of Refraction) inputs in the master stack.One of them is named "IOR" and is used for the Eye mat... Read more

0
votes
Fixed

[Linux] Array Element doesn't duplicate/delete when clicking "Duplicate/...

Linux

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Sep 30, 2022

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Version/s: 2022.1.18f1, 2022.2.0a5

Reproduction steps:1. Open the attached project “IN-15122.zip”2. Open the “Assets/Scenes/Repro.unity” scene3. In the Hierarchy Windo... Read more

0
votes
By Design

Files are not included in the “Assembly-CSharp.csproj” file when they ar...

Scripting

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b8, 2023.1.0a10

Steps to reproduce:1. Open the user’s project2. Notice the “IComponentEditor.cs” script at Assets → Physics → Editor3. Open the proj... Read more

0
votes
Fixed

Transform tool's constrained scale gizmo does not change opacity despite...

Scene View

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Sep 29, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open up any project2. Create GameObject "Cube" in Hierarchy and drag it to the Project Window to make it a prefa... Read more

5
votes
Fixed

Undefined Behaviour with Vulkan and URP on Android Platforms when using ...

Vulkan

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Oct 18, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.16f1, 2022.2.0b10, 2023.1.0a5

Reproduction steps:1. Open the user’s attached project “case-0000000.zip”2. Build and Run the project using an Android build3. Obser... Read more

1
votes
Won't Fix

All models become suddenly stuck in weird poses and Animations are messe...

Mecanim Animation

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the attached project Open the “/Assets/Scenes/Hub/Hub_Office.unity” Scene Open the Animation window (Window... Read more

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