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[IMGUI] Crash when calling GUILayout.Button on iOS devices in Unity 4.6 ...
Reproduction steps:1. Open attached project "IMGUIButtonCrash"2. Build scene "scene1" for iOS3. Start the game- You should see an in... Read more
Text caret is not visible on iOS
1. Open attached project2. Build for iOS3. Press "1." field and write some text4. There will be no visible caret on TextField Note: ... Read more
Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more
Caret disappears if changing the blinking speed during playmode
Steps to reproduce : - create a new scene and add an Input Field- press play- change the Caret Blink Speed and notice the caret disa... Read more
No material inspector for uGUI elements
To reproduce:1. Create a new uGUI compatible material2. Create a uGUI image3. Add the material to the image - no material inspector ... Read more
Dynamically changing uGUI button sprites does not update the graphic
To reproduce:1. Import repro.unitypackage2. Open scene rep. It contains a uGUI button with a sprite swap transition and a script tha... Read more
uGUI Button with SpriteSwap transition loses original sprite
To reproduce:1. Open attached project2. Open scene rep. It contains a button with a custom sprite and a sprite swap transition3. Ent... Read more
NullReferenceExceptions when adding UI elements to parent Canvas during ...
To reproduce:1. Open attached project2. Open test scene3. Press Play4. Add UI Text object to parent Canvas5. Notice NullReferenceExc... Read more
[GameView] Free-aspect game window doesn't clear when camera is set to n...
1. Create new project2. Set camera clear flags to "Don't Clear"3. Press play4. Press "Stats" and close it5. There will be "Stats" wi... Read more
IL2CPP: Using interfaced struct in generic class causes problem
IL2CPP fails to handle data in a struct when the following conditions are met: - This struct implements an interface.- This struct i... Read more
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