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Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab ...
Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab pass: 80 / 92)" is thrown and the Game view becomes corrupte... Read more
[HDRP] DivideByZeroException is thrown when opening HDRP project
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected results: No errors are thrownActual... Read more
Black bars appear around the main view when Player is in Fullscreen mode
Reproduction steps:1. Open the “IN-77438.zip” project2. Build and Run the project3. Enter Fullscreen mode in the Player4. Observe th... Read more
Animation Rig gets mangled when nested AnimationLayerMixerPlayable is used
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/LayerMixerIssue/Scenes/Spawner” Scene3. Enter Play Mod... Read more
[Android] Resources aren't loaded when using multiple users feature
Steps to reproduce:1. In the device go to Settings → System → “Multiple users” and enable “Allow multiple users”2. Add and set up a ... Read more
[Android] Selection of text in the InputField is not being removed when ...
How to reproduce:1. Open the “IN_77082” project2. In the Build Settings “Run Device” dropdown, select the desired device3. Press Bui... Read more
Crash on mono_array_length when switching to a custom iOS build profile
How to reproduce:1. Open the attached "CrashRepro" project2. Go to Build Profiles (File > Build Profiles)3. Select iOS from the B... Read more
The Joint Anchor position remains the same when the GameObject is dynami...
How to reproduce:1. Open the “JoinAnchorsBug.zip” project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Game view Exp... Read more
Unable to select another UI element when a text or a number field is sel...
How to reproduce:1. Connect an Xbox controller2. Open the “BugRepro.zip“ project3. Open the “SampleScene”4. Set the Game view screen... Read more
The sprite draw calls are batched in the Player when the Sprite Atlas is...
How to reproduce:1. Open the “Atlas_AssetBundle_Test“ project2. Open the “AssetBundle1“ scene3. Set “Edit > Project Settings >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code