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Cameras are not imported correctly when exported from Autodesk Maya as a...
Reproduction steps: Open the attached project “CameraMayaBug.zip” Open the “/Assets/Scenes/SampleScene.unity” Scene Open the Timelin... Read more
[CacheServer] After you disable CacheServer during ongoing upload, all n...
Steps:- preparation: clear Accelerator cache folder1 Create new HDRP project (or use any relatively big project you have)2 Open proj... Read more
Mirror reflections are rendered incorrectly when two mirrors are facing ...
How to reproduce:1. Open the attached user project2. Open Scene “ReflectionInspection“ (Assets/Scenes)3. Observe the “Mirror“ GameOb... Read more
Terrain Details aren't rendered when built on WebGL
How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: The Terrain Objects ar... Read more
Object with the wrong color is drawn when using the "Handles.DrawWireCub...
How to reproduce:1. Open the user attached project2. Open Scene “SampleScene“ (Assets/Scenes)3. Select the “DrawWireCubeTest” GameOb... Read more
tilemap.SetTiles doesn't work when the GameObject is deactivated
Reproduction steps: Open the attached project “tilemap_unity_3_4.zip“ Open the “SampleScene” scene Enter Play mode Expected result: ... Read more
Animator Component gives incorrect Layer count when using animator.layer...
How to reproduce:1. Open the attached project “IN_14247”2. Open “SampleScene” in Scenes3. Select the "Game Object" GameObject4. In t... Read more
Crash on Sfunctiontry:S_function_tlc_try_step when entering Play Mode
Reproduction steps:1. Open the user’s attached project2. Drag the “Assets/Sfunctiontry.scs” script file onto “Cube” GameObject3. Ent... Read more
Unity processes aren't closed when running the "-quit" command line argu...
Steps to reproduce:1. Install Unity Accelerator2. Open the attached project “IN-13628.zip“3. Navigate to Edit > Preferences > ... Read more
Player crashes when disposing of a NativeArray
Reproduction steps:1. Open the attached project “IN-15295.zip”2. Click Edit > Build And Run3. Press “F” to engage in dialogue4. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor