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System.Diagnostics.Debug.WriteLine() fails to print the first 10 charact...
How to reproduce: Open the attached project "IL2CPP-Bug-Debug-WriteLIne.zip" Build the project for UWP Open the built solution Debug... Read more
Lowering Cloud Layer channel opacity beyond a certain threshold results ...
Steps to reproduce: Download and open the attached project (Bug-HDRP-CloudLayer.zip) Select the Sky and Fog Volume In the Cloud Laye... Read more
Lens flare (SRP) has an incorrect horizontal position in the URP VR XR
Reproduction steps: Open the user's attached project Enter Play Mode Expected result: Each eye receives the same positionActual resu... Read more
UIElements throw exceptions when there are ~200 and more symbols
To reproduce:1. Open the “UIElementsTextException” project2. Open the UIelementsWindow window (Test → UIelementsWindow)3. Create a n... Read more
Sprite Atlases are not released when removing unused assets in Build
How to reproduce:1. Open the user-attached project2. Open the Addressables Groups window (Window → Asset Management → Addressables →... Read more
Sprite Atlas is not released when there are other unreleased Sprite Atlases
How to reproduce:1. Open the user-attached project2. Open the Addressables Groups window (Window → Asset Management → Addressables →... Read more
NullReferenceException when clicking on the Transition from Any State in...
How to reproduce:1. Open the attached project “AnimatorBug”2. Open the “SampleScene”3. Delete a “New Animator Controller” Animator C... Read more
Cursor's static properties does not change when changing the Cursor's st...
Reproduction steps:1. Open the “New2022Project” project2. Assign the “CursorLockOnly.cs” script to the “Main Camera” GameObject3. En... Read more
Tags remove option "-" (minus) is active even tag item isn't selected
How to reproduce: Open HUB; Create a new project; In the "Hierarchy" window add some object; Go to "Inspector" window and find "Tag"... Read more
Function Addressables.LoadResourceLocationsAsync returns array when usin...
Reproduction steps:1. Open the attached “IN-3324.zip“ project2. Open the “PropBaseBehaviour.cs“ script3. Add a breakpoint in line 23... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask