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[HDRP] 'Visualize Cascades' text is clipped from both ends on resizing t...
Steps To Reproduce: 1. Create a new project with HDRP template2. Hierarchy > Sky & Fog Volume > Inspector3. Add Overrides ... Read more
[Linux] Editor crashes on burst_signal_handler when Universal RP Camera ...
Reproduction steps:1. Open the user's attached project2. In the Hierarchy window click on the "Main Camera" Game Object Expected res... Read more
[URP] View in Editor and Game has a blue tint
Reproduction steps:1. Open the Unity project (steps for access in Edits)2. Open "PlayLevel" Scene3. Enter Play Mode4. Press "Let's G... Read more
[XR SDK] [URP] Temporary render texture does not bind to shader when set...
Reproduction steps:1. Open the attached project ("Single Pass Instanced Temporary RT binding.zip")2. Open SampleScene scene3. Make s... Read more
Open Surface Lightmap is not baked properly when Generating Lighting wit...
How to reproduce:1. Open attached "GPULightmapperRepro.zip" and Scenes/SampleScene scene2. In the Hierarchy, select Ford_environment... Read more
Rendering Path setting does not adapt when changing Scriptable Render Pi...
How to reproduce:1. Open the user's attached "Universal RP particles issue" project2. Open the Scene "SampleScene"3. Open the Graphi... Read more
URP performance regression on some Mali devices
To reproduce:1. Open the project attached in the comments with 8.2 package;2. Switch graphics API to OpenGLES3;3. Build and run on M... Read more
[OpenGLES3] [URP] GLSL link error: Fragment info errors are thrown after...
GLSL link error: Fragment info errors are thrown on restarting editor after switching Graphics APIs to OpenGLES3. Steps to repro:1. ... Read more
[MacOS] Slow editor performance in scene view before entering playmode
steps:1a. Open Unity Hub (Note: issue does not repro if you open Unity app directly in Finder)1b. open a new URP template (using 202... Read more
Game and Scene windows flicker when moving mouse between them
How to reproduce:1. Open the attached “1388382.zip” project2. Open the “oma im nebel gut” Scene in “Scenes” folder3. Move mouse curs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] "Texture2D.ReadPixels" writes pixels into a texture incorrectly when used with OpenGLES3
- “Render Quad” Material icon is not rendered in Inspector
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture