Search Issue Tracker
EditorWindow maxSize is ignored
The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu. 2)Resize the window, it should ... Read more
The "Optimize Mesh Data" Player Setting strips used channels when buildi...
How to reproduce: 1. Open the “MeshDataStripped.zip“ project 2. Build and run the project 3. Observe the Player view Expected ... Read more
Shader vector material array doesn't get set on macOS and iOS devices
How to reproduce: 1. Open the “IN_79926” project 2. Build the project on the mobile device 3. In the Player press on one of the char... Read more
Incorrect colors are rendered when using GUI.DrawTexture on macOS with M...
Reproduction steps: 1. Open the attached project "IMGUITest" 2. Change Graphics API to Metal in the Player Settings 3. Build and ... Read more
[Documentation][Android] Proximity sensor values are not updating on som...
Reproduction steps: 1. Open the attached project "InputSystem-TestProject" 2. Build and Run 3. Scroll down and select "Android Pr... Read more
URP Cascaded Shadows do not have a falloff in Player when the Player is ...
How to reproduce: 1. Open the “DevelopmentShadowBug.zip“ project 2. Open the “SampleScene“ 3. Observe the Game view 4. Build and... Read more
Editor crashes when trying access animation clip events through script
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Editor crashes Read more
[ShaderGraph] Sticky Note context menu displays incorrect keyboard short...
*Steps to reproduce:* # Open a URP Unity Project # Create a new Shader Graph asset in your assets via Create > Shader Graph > UR... Read more
The Button is not activated when using IMGUI in the Inspector window
Reproduction steps: 1. Open the attached project “ButtonBug“ 2. Select the Text Asset “Assets/XML/Test” 3. In the Inspector window p... Read more
[Backport] [URP] Background Type is rendered as Solid Color on secondary...
Reproduction steps: 1. Open the attached Unity project "Issue.zip" 2. Go to Assets > Scenes and open the "SampleScene.unity" Scene 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager's "Locate", "Manage", and "Open VFX Graph Samples.." buttons are not aligned when Visual Effect Graph package is installed
- [Ubuntu] Unity Version Control Setup Steps Display Cramped and Unformatted Text
- Editor hangs indefinitely when a Custom Attribute is created with a very long name in VFX Graph
- Toggle Button Group Sample Code Disappears on Window Resize in UI Toolkit Samples
- Trailing GameObject glitch is present when moving Camera and using Blitter.BlitTexture with stencil buffer