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1
votes
Won't Fix

'UnityEditor.Build.Pipeline.Utilities.ScriptableBuildPipeline' throws an...

Package: Scriptable Build Pipeline

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Aug 26, 2024

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Version/s: 1.22.2, 2.2.2

How to reproduce:1. Open the “IN-83132_repro“ project2. Navigate to Window → Asset Management → Addressables → Groups3. In the Addre... Read more

0
votes
Fixed

The SBP build cache does not update when asset GUID's are changed

Package: Scriptable Build Pipeline

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Apr 07, 2025

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Version/s: 1.22.2, 2.2.11

How to reproduce:1. Install the Android Platform Module in the Editor2. Open the “SBPBundleBug.zip“ project3. Build a bundle by clic... Read more

0
votes
Active

SBP generates duplicate textures when "Include in Build" is disabled for...

Package: Scriptable Build Pipeline

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Aug 25, 2025

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Version/s: 2.3.4

Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window, select “/Assets/SpriteAtlas/notIncludedInBuild/... Read more

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