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Installing Unity OpenXR Meta Package throws "NullReferenceException" error
Steps to reproduce:1. Create new Unity project2. Install "com.unity.xr.meta-openxr" package using Package Manager3. Once installed, ... Read more
[ShaderGraph] Trackpad's sensitivity in the ShaderGraph Window is too se...
Steps to reproduce: Download attached project and open in Unity In the Assets folder, find and open TestShaderGraph In the ShaderGra... Read more
"'IProfilerEmitter' could not be found" error when installing Addressabl...
How to reproduce:1. Create any new project2. Open the Package Manager (Window → Package Manager)3. Install the Addressables package ... Read more
Silent Crash when generating Lightmap UVs for a model with a large objec...
How to reproduce:1. Open the “IN-109497_unwrapCLBug“ project2. Observe the crash Alternative steps:1. Delete the fbx.meta file from ... Read more
[VFX Graph] VFX SG template is shown twice in SG template
Steps to reproduce: open your project Create a new ShaderGraph by using the Tempalte window Scroll to the VFX categories Actual resu... Read more
Negative Enum value is not pasted correctly when copying from another array
How to reproduce:1. Open the “IN-109456_EnumCopyBug“ project2. Open the “SampleScene”3. In the Hierarchy select “MyGameObject”4. In ... Read more
Using AddCopyPass causes an incorrect merging of passes.
Reproduction steps:1. Open the attached “IN-109692_TestProj.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter ... Read more
Light2D freeform does not render the internal part when rendered in cert...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Game v... Read more
Profiler is not able to flush data to a file or socket warning thrown af...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Select Development Build and Autoconnect Profiler4. Pr... Read more
UI Builder can't set a background image to a sprite from a multi-sprite ...
Reproduction steps:1. Open the attached “IN-104652_UIToolkitSpriteBug.zip“ project2. Double-click to open the “Assets/SpriteBug.uxml... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code