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0
votes
Postponed

[Cubemap] An option to mirror around X-axis during import

Asset Import

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Dec 30, 2014

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Version/s: 5.0.0b16

Steps to reproduce:1. Open the attached project and the scene2. There is an object with a material which shader uses a certain cubem... Read more

1
votes
Postponed

[deferred] Decals done via cmdbuffers don't get lighting/probes/lightmaps

Shaders

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Dec 24, 2014

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Version/s: 5.0.0b17

Since ambient + reflection probes + lightmaps are done as part of g-buffer rendering, then any further modification of g-buffer (e.g... Read more

0
votes
Postponed

[Xbox One] Using Xbox One 4.3 Beta (RC10) and plugin version 2.10.00

Xbox One

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Jan 09, 2015

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Version/s: 4.3.7f1

This is most likely because this is capped and we need to add iterator support. We should do this soon. Read more

2
votes
Postponed

Billboarded leaves on trees not reflecting in the water

Terrain

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Sep 27, 2011

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Version/s: 3.4.1f5

Steps to reproduce: - Create a new unity project- Import the attached ReflextTEST.unitypackage- Open the ReflectionTest scene and pr... Read more

0
votes
Postponed

Project Browser doesn't return an empty prefab when making t:Prefab search

Scene Hierarchy

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Jan 15, 2015

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Version/s: 5.0.0b20

- Create an empty prefab- Create a prefab with e.g. a cube- In Project Browser either click "All Prefabs" Favourites or search for "... Read more

1
votes
Postponed

[Deferred, Decal] Make blending decals possible (decal:blend, decal:add ...

Shaders

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Nov 06, 2014

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Version/s: 5.0.0b11

Current 5.0 deferred shading g-buffer layout is not blending friendly. Would be nice to change it to be blending friendly and allow ... Read more

0
votes
Postponed

Importing a large file gives a "NaN%" in Audio Import Settings

Audio

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Jan 16, 2015

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Version/s: 5.0.0b20

Importing a large file for the first time gives a "NaN%" in 'Ratio' parameter. Same issue applies when importing files that are not ... Read more

0
votes
Postponed

Missing Tool Tips in Audio Import Settings

Audio

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Jan 16, 2015

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Version/s: 5.0.0b20

Maybe it would be helpful for user if there was some Tool Tips explaining what the different parameters in Audio Import Settings are... Read more

9
votes
Postponed

GetSiblingIndex always returns zero in standalone builds

Deployment Management

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Dec 06, 2014

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Version/s: 4.6.0p1

To reproduce:1) Open the test scene in editor2) Start the play mode and see the sibling index is 1.3) Build the project and run it.4... Read more

0
votes
Postponed

Effects context menu is "collapsed" on small screens

Editor - Other

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Jan 26, 2015

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Version/s: 5.0.0b21

This is maybe intentional design, but "Effects" context menu on audio groups, on small screens looks "collapsed". As a user it is ha... Read more

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