Search Issue Tracker
0
votes
Active
Black artefacts in Timeline Inspector appear when moving Signal Emitter ...
Reproduction steps:1. Create a new project2. Create > Timeline > Timeline3. Double-click on the newly created Asset to open Ti... Read more
0
votes
In Progress
Mesh stretching and Animator values blend as if Additive when floating-p...
How to reproduce:1. Open the project “IN-120190_TimelineReport”2. In the Project tab, open “Timeline”3. In the Hierarchy, select the... Read more
0
votes
Active
Timeline Activation Track “!” Warning icon is hard to see in Light Edito...
Steps to reproduce:1. Create new Unity project2. Set Editor theme to Light3. In Hierarchy window create Cube GO4. Create Timeline fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12