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0
votes
Postponed

LoD bias set to force the use of the lowest LoD doesn't work

Camera

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Oct 16, 2014

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Version/s: 4.5.3f3

To reproduce:1. Open attached project2. Open shadows_LOD_test scene3. Press play4. In code, the LoD bias is set to force the use of ... Read more

0
votes
Postponed

Color coding in Audio Mixer: Some colors are hard to distinguish from a ...

Audio

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Oct 17, 2014

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Version/s: 5.0.0b9

Color coding in Audio Mixer - some colors are very close to each other. Maybe this is intentional design, but from a distance the co... Read more

0
votes
Postponed

vu meter decays when paused

Audio

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Sep 01, 2014

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Version/s: 5.0.0b2

To reproduce:1. Open attached project2. Open VJDemo scene3. enter play mode4. Pause play modeExpected result: Mixer is paused alongs... Read more

0
votes
Postponed

MD becoming unresponsive on trying to open file with long string literal

CodeEditors

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Oct 28, 2014

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Version/s: 5.0.0b10

-e: there is a long string (>1MB) in one of the project's files, trying to open that sends MD off the rails.--notepad++ and VS op... Read more

1
votes
Postponed

There is no Editor API to access the Version Control Mode

Version Control

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Nov 04, 2014

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Version/s: 4.5.4p2

Version control mode, in Project Settings > Editor , is not exposed in 'UnityEditor.VersionControl' and therefore cannot be chang... Read more

1
votes
Postponed

Mouse input doesn't call touchscreen keyboard

UI

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Nov 07, 2014

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Version/s: 4.6.0f1

Mouse input doesn't call touchscreen keyboard Selecting input field with physical mouse, which is connected to touchscreen device, t... Read more

0
votes
Postponed

Internal errors should have a special look in the console

Editor - Other

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Oct 21, 2011

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Version/s:

Unity asserts that denote a state that should never happen and means that something really went wrong (as opposed to user input bein... Read more

0
votes
Postponed

[QualityLevel] Quality level names can be duplicated causing confusion

Graphics - General

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Nov 18, 2014

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Version/s: 5.0.0b14

- Go to Quality Settings and add a new Quality Level.- Name it as something like an existing one (e.g. Fantastic)- Now you have two ... Read more

0
votes
Postponed

Animator: Long names for states are not handled

Animation

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Nov 19, 2014

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Version/s:

Animator: Long names for states are not handled and are given in single line 1. Give state node a long name---> It'll appear on a... Read more

0
votes
Postponed

Animator: Long parameter names for blend trees get trimmed

Animation

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Nov 19, 2014

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Version/s:

Blend tree doesn't show full parameter name on it and trims it after 7th char.Expected: Show '...' in the end of the name if it was ... Read more

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