Search Issue Tracker
[Addressables] Error is thrown after Addressables Build is updated when ...
How to reproduce:1. Open the attached "1388193_Repro.zip" project2. Open the Scene "SampleScene"3. Open the Addressable Groups (Wind... Read more
Scene collapses in the Hierarchy window and Inspector window is cleared ...
How to reproduce:1. Open the "1257899_repro" project2. Open "123" Scene3. Select any GameObject from the Hierarchy4. Make sure Inspe... Read more
Addressables method LoadAssetsAsync throws exceptions when passing an ar...
How to reproduce:1. Open the attached project (LoadAssetsAsync.zip)2. Open the Scene 'SampleScene'3. In the Project window select 'N... Read more
Exiting the Play Mode with Addressables loaded prints a Debug.Log("Destr...
How to reproduce:1. Open attached project "addressables_destroying.zip"2. In the Project window, go to Assets > Scenes and open t... Read more
Addressables method LoadSceneAsync loads an empty Scene when loading fro...
How to reproduce:1. Open the attached project (Empty.zip)2. In the Project window select the 'TEST' ScriptableObject3. In the Inspec... Read more
[Addressables] Addressables build spawns a Stack overflow error
Reproduction steps:1. Download and open the attached "addressables test.zip" project2. In the toolbar, go to Window>Asset Managem... Read more
[Addressables] Unable to load runtime data when executing Test Runner wi...
How to reproduce:1. Open the user's attached project "Addressables Error.zip"2. In the Test Runner window double-click "ClearPlayerP... Read more
{Addressables] AssetReference.editorAsset occasionally fails to load an ...
How to reproduce:1. Open the attached "1414841_Repro.zip" project2. Open the Scene "SampleScene" (found in the Assets/Scenes folder)... Read more
Identical hashes are used when building Addressables
How to reproduce:1. Open the user's attached project2. Go to Tools -> Test3. Observe the Console Expected result: two different h... Read more
AssetReferenceSprite and AssetReferenceAtlasedSprite cannot be assigned ...
Reproduction steps:1. Unzip and open the attached 'repro.zip' project2. Select the 'TestSO' asset in the Project Browser3. Right-cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument