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Addressables does not remove duplicated assets when their reference is a...
How to reproduce: 1. Open the user’s attached “TestUnity.zip” project 2. Window > Asset Management > Addressables > Groups 3. Expand... Read more
Animation Controllers instantiated from bundles lose the animation infor...
How to reproduce: 1. Open the attached “AnimationControllerBugRepro.zip” project 2. Open the “BootScene” Scene 3. Build the Addressa... Read more
Fail loading image to Prefab when the Player Mode Script is set to 'Use ...
Reproduction steps: 1. Open the attached 'AddressableTestProject.zip' 2. Go to the 'Window -> Asset Management -> Addressables -> Gr... Read more
Bundles have non-deterministic binary differences when building with Add...
How to reproduce: 1. Open the user's attached project 2. Open Scenes/SampleScene 3. Go to Window -> Asset Management -> Addressables... Read more
[Android] Textures/Shaders are missing in the Build
How to reproduce: 1. Open the attached project ("Project_1407650" download link in the edit) 2. Open the "Main" Scene found in the "... Read more
Addressable asset entry has no label when retrieved by the FindAssetEntr...
Reproduction steps: 1. Open the user's attached "AddressableLabelIssue.zip" project 2. Open the "AddressableLabelTest" window (Test ... Read more
Addressables BuiltInData group lists Assets in Editor Resources folders ...
How to reproduce: 1. Create a new project 2. Add the Addressables Package 3. Open the Addressables Window and observe paths leading ... Read more
[Addressables] New Assets are loaded instead of reusing saved ones when ...
How to reproduce: 1. Open the user's attached "Scene manager.zip" project 2. Open the "Bootstrap" Scene 3. Open the Profiler (Window... Read more
[Addressables] Bundles get compressed in Android builds
Reproduction steps: 1. Open project "LoadingTest" 2. Build the project (Build Settings > Build) 3. Change the extension from .apk to... Read more
[Addressables] Incorrect IResourceLocation.ResourceType after updating t...
Reproduction steps: 1. Open project "Addressables_Bugs.zip" 2. Open Addressables Groups window from Window > Asset Management > Addr... Read more
All about bugs
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