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0
votes
Fixed

Assets are bundled inefficiently when using Addressables

Package: Build Pipeline - Addressables

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Oct 28, 2021

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Version/s: 1.19.9

How to reproduce: 1. Open the attached project (AddressablesScenesTest.zip) 2. Go to Window -> Asset Management -> Addressables -> A... Read more

0
votes
Won't Fix

Profiler shows that "Other > Objects" memory increases after tapping on ...

Package: Build Pipeline - Addressables

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Nov 17, 2021

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Version/s: 1.21.1

Reproduction steps: 1. Open the user's attached project "unity.zip" 2. In Build Settings switch to Android and enable "Development... Read more

0
votes
Won't Fix

[Addressables] Editor freeze for 3+ seconds when running Addressables.Lo...

Package: Build Pipeline - Addressables

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Jan 10, 2022

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Version/s: 1.16.8

Reproduction steps: 1. Open the attached project ("Bug.zip") and open the "FreezeBug" scene 2. Open the Addressables Groups settings... Read more

0
votes
Won't Fix

[Addressables] Addressables build spawns a Stack overflow error

Package: Build Pipeline - Addressables

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Apr 08, 2021

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Version/s: 1.16.16

Reproduction steps: 1. Download and open the attached "addressables test.zip" project 2. In the toolbar, go to Window>Asset Manageme... Read more

0
votes
Fixed

Addressables method LoadSceneAsync loads an empty Scene when loading fro...

Package: Build Pipeline - Addressables

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Jun 27, 2020

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Version/s: 1.10.0

How to reproduce: 1. Open the attached project (Empty.zip) 2. In the Project window select the 'TEST' ScriptableObject 3. In the Ins... Read more

0
votes
By Design

Out of memory in GenerateSubAssetPathMaps when building addressables

Package: Build Pipeline - Addressables

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Jan 26, 2022

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Version/s: 1.19.17

Reproduction steps: 1. Open the attached project 2. Open OutdoorsScene Scene in the Assets folder 3. Go to the Window -> Asset Manag... Read more

0
votes
Fixed

Significant increase in load times entering Play Mode when components ha...

Package: Build Pipeline - Addressables

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Feb 04, 2022

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Version/s: 1.19.17

How to reproduce: 1. Open the attached project from "1168903_AddrPerformance.zip" 2. Open Scene "Loader" 3. Open the Profiler in Edi... Read more

1
votes
Fixed

[Addressable Assets] Asset Bundles aren't usually unloaded after downloa...

Package: Build Pipeline - Addressables

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Feb 04, 2022

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Version/s: 1.18.13

How to reproduce: 1. Open the attached "1388670_baseV2" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click the ... Read more

0
votes
Won't Fix

[Addressables] ScriptableObject collections are loaded when selecting an...

Package: Build Pipeline - Addressables

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Jan 28, 2022

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Version/s: 1.19.17

Reproduction steps: 1. Open the attached 'AddressableHeaderHang' project 2. Open the Profiler window 3. Enable the Deep Profile 4. ... Read more

0
votes
Fixed

[Addressables] BuildLayoutGenerationTask fails with exception "The key '...

Package: Build Pipeline - Addressables

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Jan 28, 2022

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Version/s: 1.19.17

Reproduction steps: 1. Open the attached 'Artifact Path' project 2. Go to the 'Window -> Asset Management -> Addressables -> Groups... Read more

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