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Assets are bundled inefficiently when using Addressables
How to reproduce: 1. Open the attached project (AddressablesScenesTest.zip) 2. Go to Window -> Asset Management -> Addressables -> A... Read more
Profiler shows that "Other > Objects" memory increases after tapping on ...
Reproduction steps: 1. Open the user's attached project "unity.zip" 2. In Build Settings switch to Android and enable "Development... Read more
[Addressables] Editor freeze for 3+ seconds when running Addressables.Lo...
Reproduction steps: 1. Open the attached project ("Bug.zip") and open the "FreezeBug" scene 2. Open the Addressables Groups settings... Read more
[Addressables] Addressables build spawns a Stack overflow error
Reproduction steps: 1. Download and open the attached "addressables test.zip" project 2. In the toolbar, go to Window>Asset Manageme... Read more
Addressables method LoadSceneAsync loads an empty Scene when loading fro...
How to reproduce: 1. Open the attached project (Empty.zip) 2. In the Project window select the 'TEST' ScriptableObject 3. In the Ins... Read more
Out of memory in GenerateSubAssetPathMaps when building addressables
Reproduction steps: 1. Open the attached project 2. Open OutdoorsScene Scene in the Assets folder 3. Go to the Window -> Asset Manag... Read more
Significant increase in load times entering Play Mode when components ha...
How to reproduce: 1. Open the attached project from "1168903_AddrPerformance.zip" 2. Open Scene "Loader" 3. Open the Profiler in Edi... Read more
[Addressable Assets] Asset Bundles aren't usually unloaded after downloa...
How to reproduce: 1. Open the attached "1388670_baseV2" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click the ... Read more
[Addressables] ScriptableObject collections are loaded when selecting an...
Reproduction steps: 1. Open the attached 'AddressableHeaderHang' project 2. Open the Profiler window 3. Enable the Deep Profile 4. ... Read more
[Addressables] BuildLayoutGenerationTask fails with exception "The key '...
Reproduction steps: 1. Open the attached 'Artifact Path' project 2. Go to the 'Window -> Asset Management -> Addressables -> Groups... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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