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[XR][XR SDK][Postprocessing] Bloom is affecting region behind Occlusion ...
How to reproduce: 1. Open attached project ("1217594-Repro.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Bloo... Read more
The FBX Exporter does not remap a Material when it's applied to the expo...
How to reproduce: 1. Open the project "case_1216855-Fbx_Exporter" 2. Open the scene "SampleScene" 3. Select the GameObject "Sphere ... Read more
[Graphview] Undoing while dragging out an edge creates a broken"ghost ed...
Reproduces in every version of Shadergraph going back to 4.10.1 Steps to repro: 1. Open a shadergraph 2. Create any node 3. Move the... Read more
DirectX12 performance is worse compared to DirectX11 and Vulkan
How to reproduce: 1. Open attached project ("DrawCallPerf.zip") 2. Open SampleScene scene 3. In Game window Enable stats and Maximiz... Read more
[FBX Exporter] Specular texture is not exported when using "Standard (Sp...
Steps to reproduce: 1. Open attached "FbxExporterSpecularTextureIssue-2019.2.14" project 2. Open "SampleScene" scene 3. Right-click ... Read more
[VCS] Request: VersionControl window could show which assets are checked...
Sometimes files do get checked out without actual changes happening to them. It would be good if VCS window could indicate which fil... Read more
[VCS] After working offline in Perforce, show UI for "p4 reconcile" or s...
Today if Perforce connection goes down, then by default no changes can be done, until user clicks "Work Offline" option. However af... Read more
[Bug Reporter] The bug reporter uses the old Unity icon
The editor icons have received an overhaul as part of the editor refresh, but the bug reporter still uses the old icon. 1. Open Uni... Read more
[GraphView] [ShaderGraph] Group Context menu is missing options/function...
How to reproduce: 1. Open attached project "BugReports8.zip" and scene "SampleScene" 2. In Project Window, open up "New Shader Grap... Read more
[FBX Exporter] Exported model gets corrupted when opened with DCC tools
How to reproduce: 1. Open user's attached project (BugReports2.zip) 2. Open the "FBXExportBug" Scene 3. Right-click on "DistributeTu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects