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[Visual Studio Editor] Scripts opened in a newly created project are not...
How to reproduce: 1. Create a new project 2. Create a new C# script in the Project window 3. Open the script with Visual Studio 4. O... Read more
Script opens with OS default ".cs" editor when the External Script Edito...
How to reproduce: 1. Set OS default ".cs" file opener to any basic text editor 2. Open the attached project "external_editor.zip" 3.... Read more
[Visual Studio Editor] When double-clicking on a script, Visual Studio n...
When double-clicking on a console error, Visual Studio doesn't open on the line that's causing the error anymore. To reproduce: - d... Read more
Double clicking console log creates .sln file in version 11.00 instead o...
Reproduction steps: 1. Open attached project "ReproProject" 2. Open "SampleScene" Scene in the Scenes folder 3. Open Console Window ... Read more
Visual Studio closes all scripts when deleting a script in the Unity Editor
Reproduction steps: 1. Create a new project 2. In the Project window create a new C# script and open it in Visual Studio 3. Navigat... Read more
2022 02 20 TEST - 27
Steps 1 3 4 67 7 Read more
The script encoding is chosen by System Locale setting instead of Unicod...
How to reproduce: 1. Create a new project 2. Create a new C# Script (Assets > Create > C# Script) 3. Open the newly created script 4... Read more
"The project file could not be loaded." when opening a Script of a Micro...
Reproduction steps: 1. Create a new project with the "FPS Microgame" template 2. Open a Script from the project window Expected res... Read more
Unity editor doesn't open Visual Studio on file double click while SQL S...
Reproduction steps: 1. Run "SQL Server Management Studio" 2. Press "Cancel" if the "Connect to Server" window pops up on "SQL Server... Read more
Unity VS package generates csproj with the wrong language version
How to reproduce: 1. Open project "Empty Unity Project.zip" 2. Go to Unity>Preferences>External Tools and click the "Regenerate proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Compiled Shader code has self-assignments and redundant code in the Shaders that use "enable_d3d11_debug_symbols"
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
- "Unable to get the list of approved APIs." is thrown when testing the App Packages with Windows App Certification Kit