Search Issue Tracker
[tvOS] [Input System] [UI] cursor movement is random when using Automati...
Reproduction steps:1. Open project attached in "TestInputSystem.zip"2. Build and Deploy to an AppleTV3. Try navigating the buttons w... Read more
RequireComponent does not work for adding multiple components of the sam...
To reproduce:1. Open attached project ("New Unity Project 11.zip")2. Add the script "requireThings" to any objectNotice that it only... Read more
[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...
Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more
Sprite Packer displays blank sprite images incorrectly
Steps to reproduce:1) Open the attached project.2) Open scene 'TestSpriteAtlas.unity'.- A black circle is visible in the scene.3) Pr... Read more
Incorrect input from Input.GetAxis with 3dconnexion Spacenavigator
Reproduction steps:1. Setup and connect 3dConnextion device.2. Open and run attached project.3. Move the object with arrow keys4. No... Read more
Helpful tooltips should be added to the new UI component fields
Right now tooltips are missing almost everywhere (I know Rect Transform has some) Read more
Error appears when StopAssetEditing is called inside a DidReloadScripts ...
RefreshInternvalV2 error appears when AssetDatabase.StopAssetEditing is called inside a DidReloadScripts method and Standalone Profi... Read more
C# compiler constant folding issue with float operations
To reproduce: 1. Open the project, attached by the tester (ApproximatelyBug.zip)2. Open the "scene" scene3. Enter Play mode4. Observ... Read more
Crash in GizmoManager:: BuildGizmosFromGameObjectRecursive after deletin...
Steps to reproduce:1. Download and open attached project.2. Open scene "TestScene"3. Select "Root"4. Delete Game Object "DeleteMe"5.... Read more
Selection is not shown when selecting 16383th or later characters in tex...
How to reproduce:1. Open attached "TextArea" project2. Select "SampleScene" Scene3. Expand "Canvas" in Hierarchy and select "Text(TM... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor