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0
votes
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[tvOS] [Input System] [UI] cursor movement is random when using Automati...

Package: Input System

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Dec 06, 2020

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open project attached in "TestInputSystem.zip"2. Build and Deploy to an AppleTV3. Try navigating the buttons w... Read more

0
votes
Postponed

RequireComponent does not work for adding multiple components of the sam...

Scripting

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Oct 01, 2016

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Version/s: 5.5.0b5

To reproduce:1. Open attached project ("New Unity Project 11.zip")2. Add the script "requireThings" to any objectNotice that it only... Read more

1
votes
Postponed

[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...

Package: Scriptable Render Pipeline Universal

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Sep 15, 2019

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Version/s: 4.1.0

Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more

1
votes
Postponed

Sprite Packer displays blank sprite images incorrectly

uGUI

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May 20, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) Open the attached project.2) Open scene 'TestSpriteAtlas.unity'.- A black circle is visible in the scene.3) Pr... Read more

0
votes
Postponed

Incorrect input from Input.GetAxis with 3dconnexion Spacenavigator

Input

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Jul 22, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Setup and connect 3dConnextion device.2. Open and run attached project.3. Move the object with arrow keys4. No... Read more

0
votes
Postponed

Helpful tooltips should be added to the new UI component fields

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

Right now tooltips are missing almost everywhere (I know Rect Transform has some) Read more

1
votes
Postponed

Error appears when StopAssetEditing is called inside a DidReloadScripts ...

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Dec 30, 2020

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Version/s: 2020.2, 2020.2.1f1, 2021.1, 2021.2

RefreshInternvalV2 error appears when AssetDatabase.StopAssetEditing is called inside a DidReloadScripts method and Standalone Profi... Read more

1
votes
Postponed

C# compiler constant folding issue with float operations

Scripting

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Jan 26, 2018

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Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the tester (ApproximatelyBug.zip)2. Open the "scene" scene3. Enter Play mode4. Observ... Read more

0
votes
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Crash in GizmoManager:: BuildGizmosFromGameObjectRecursive after deletin...

Assets Management

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Nov 17, 2015

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Version/s: 5.3.0f1

Steps to reproduce:1. Download and open attached project.2. Open scene "TestScene"3. Select "Root"4. Delete Game Object "DeleteMe"5.... Read more

0
votes
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Selection is not shown when selecting 16383th or later characters in tex...

IMGUI

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May 11, 2020

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Version/s: 2018.4, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached "TextArea" project2. Select "SampleScene" Scene3. Expand "Canvas" in Hierarchy and select "Text(TM... Read more

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