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[URP] UniversalRenderPipeline.RenderSingleCamera method doesn't render U...
How to reproduce it:1. Open the user's attached project "URP Reflective.zip"2. Load the "Mirror" scene from Assets > AkilliMum &g... Read more
Some icons of the Scene/Game view Buttons are low quality when using 125...
How to reproduce:1. Set the Windows Screen Scale to 125%2. Create an empty project3. Observe the icon of the Play button Expected re... Read more
AssetDatabase.CreateAsset overwites folder without a warning
How to reproduce:1. Open the attached "New Unity Project.zip"2. Open the "Example" folder inside Project Window3. In Menu Toolbar se... Read more
Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...
Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more
Crash on assertion "condition is_ok (error) not met" when entering the p...
Reproduction steps:1. Create a new project2. Import attached Test.cs Script to the project3. Attach a Script to an Object that is in... Read more
EditorApplication.playModeStateChanged event is inaccurate when raised f...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the Console E... Read more
HDRP/Hair appears white when the light is disabled in the scene
Steps to reproduce : - import the project attached- open the test scene- disable the light in the scene and notice the eyebrows are ... Read more
Process MainModule property throws a Win32Exception error when built wit...
Reproduction steps:1. Open the "ProcessTest2019424.zip" project attached by the user2. Build a Development build with the IL2CPP Scr... Read more
Crash with “* Assertion at metadata.c:1043, condition `index < meta->hea...
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Unity crashes when opening the p... Read more
Project Settings/Package Manager foldouts alignment is wrong after chang...
How to reproduce:1. Open an empty project (250% Screen Scale)2. Select Edit/Project Settings/Package Manager3. Observe the Scoped Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved