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[URP] UniversalRenderPipeline.RenderSingleCamera method doesn't render U...
How to reproduce it: 1. Open the user's attached project "URP Reflective.zip" 2. Load the "Mirror" scene from Assets > AkilliMum > S... Read more
Some icons of the Scene/Game view Buttons are low quality when using 125...
How to reproduce: 1. Set the Windows Screen Scale to 125% 2. Create an empty project 3. Observe the icon of the Play button Expecte... Read more
AssetDatabase.CreateAsset overwites folder without a warning
How to reproduce: 1. Open the attached "New Unity Project.zip" 2. Open the "Example" folder inside Project Window 3. In Menu Toolbar... Read more
Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...
Steps to reproduce: 1. Create a new project or open an existing one 2. Open Standalone Profiler 3. Enable Deep Profile 4. Switch to ... Read more
Crash on assertion "condition is_ok (error) not met" when entering the p...
Reproduction steps: 1. Create a new project 2. Import attached Test.cs Script to the project 3. Attach a Script to an Object that is... Read more
EditorApplication.playModeStateChanged event is inaccurate when raised f...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. Observe the Conso... Read more
HDRP/Hair appears white when the light is disabled in the scene
Steps to reproduce : - import the project attached - open the test scene - disable the light in the scene and notice the eyebrows a... Read more
Process MainModule property throws a Win32Exception error when built wit...
Reproduction steps: 1. Open the "ProcessTest2019424.zip" project attached by the user 2. Build a Development build with the IL2CPP S... Read more
Crash with “* Assertion at metadata.c:1043, condition `index < meta->hea...
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Unity crashes when opening th... Read more
Project Settings/Package Manager foldouts alignment is wrong after chang...
How to reproduce: 1. Open an empty project (250% Screen Scale) 2. Select Edit/Project Settings/Package Manager 3. Observe the Scoped... Read more
All about bugs
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