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DirectoryNotFoundException is thrown when .shadergraph file path has a l...
How to reproduce:1. Open the attached “Shader.zip“ project2. Observe the Console Actual result: Errors are thrownExpected result: No... Read more
[Windows Arm] Model renders artifacts when dragging it in Scene View
Steps to reproduce: Create a URP 3D Project Change Graphics API to DirectX11 in Player Project Settings Create a Cube GameObject in ... Read more
Crash on MeshLodUtils::BuildClusterMergeJobsGeneric when generating Mesh...
How to reproduce:1. Create a new project (any pipeline)2. Import the attached “IN-137289Cat.fbx” and click on it3. In the Inspector ... Read more
The -force-d3d12-debug launch argument produces a misleading error messa...
How to reproduce:1. Ensure that the “Graphics Tools” optional feature is installed through Windows Settings (System → Optional Featu... Read more
Crash on abort("OOM") at jsStackTrace when playing a specific built WebG...
How to reproduce:1. Open the attached IN-124183 project on WebGL platform2. Build and run the project3. After the game loads in, pre... Read more
Assigning an inline empty list to style.filter doesn't override the inhe...
This is similar to UUM-128598 which was discussed "as designed" at the time, but after more discussions we have a new plan. From [~m... Read more
"ArgumentOutOfRangeException" is thrown when using Japanese IME and rewr...
How to reproduce:1. Open the attached “IN-136967” project2. Open “IME Repro” window (Test > IME Repro)3. Change typing language t... Read more
Border is not rendered when transition-duration is set and border-color ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/New Scene.unity” Scene3. Enter the Play Mode4. Under... Read more
"Importer(PrefabImporter) generated inconsistent result" warning when re...
Steps to reproduce:1. Open the “IN-137078” project2. In the Project window, right-click "Assets/Prefabs/P_CEL_Corrupt_Prefab_test.pr... Read more
Light Type/Mode changes are not undone with "Ctrl+Z" shortcut when edite...
Steps to reproduce: Create a new project using Universal 3D template Go to Windows > Rendering > Lighting Search Observe the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor