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Crash on mono_domain_jit_foreach when performing various actions in the...
A crash in the Unity Editor has been observed, affecting various workflows including:- Entering Play mode- Using a script to change ... Read more
Changing Texture Scale X value has no effect when Particle System Trails...
How to reproduce:1. Open attached project "IN-123411"2. Open "SampleScene"3. In the Hierarchy select "Particle System"4. Ensure that... Read more
The Player starts flickering and breaking when the OpenGLCore Graphics A...
How to reproduce: Open the “OpenGLFlickerBug.zip“ project Build and run the project Unfocus the Player (Not sure if this is importan... Read more
URP is using in-memory assets without saving them
Scopely migrated from Unity 6000.1.0f1 to 6000.1.17f1. The team is using Asset Bundles via the {}Legacy Build Pipeline{}, After migr... Read more
Some GameObjects in a subscene are not rendered when using custom shader...
Reproduction steps:1. Open the attached “IN-105000_Materials Clipping Issue - 6.3 - v2.zip“ project (link in the internal comments)2... Read more
[Windows] Crash on AudioManager::InitFMOD when performing various action...
A crash in the Unity Editor has been observed affecting various workflows including:- Returning to the Editor after the computer fal... Read more
webGLBuildSubtarget resets to Generic when it gets changed in build script
Reproduction steps:1. Open the attached “IN-124383.zip” project2. Open the Console window3. Click on the dropdown next to “Clear” bu... Read more
Publishing Settings are shared across different custom Build Profiles wh...
Reproduction steps:1. Make sure the Editor version has an Android module installed2. Open the attached “IN-118843.zip” project3. Go ... Read more
deltaTime and unscaledDeltaTime discrepancy when Player window is moved ...
How to reproduce:1. Open the attached “IN-123633_Archive 2.zip” project2. Build and run the player3. Press Alt + Enter to exit out o... Read more
Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn() when opening folde...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/_Recovery“ folder Reproducible with: 6000.0.62f1, 6000... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping