Search Issue Tracker
0
votes
Fixed
The Sprite Library Editor window has an incorrect order of Sprites when ...
How to reproduce: 1. Open the “IN-70366“ project 2. Open the “World“ Scene 3. Click on the “Whole Body“ GameObject in Character C... Read more
0
votes
Fixed
Calling SetBoneTransforms throws a "NullReferenceException" error when t...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Create a new 2D Triangle ... Read more
0
votes
Fixed
The hierarchyCount counts the number of all Transforms in the Hierarchy ...
How to reproduce: 1. Open the “HierarchyCount“ project 2. Open the “_Simple“ scene 3. Open Window -> Analysis -> Memory Profiler ... Read more
0
votes
In Progress
Model preview camera is reset to a different position after turning a 3D...
How to reproduce: 1. Import the "Dragon Crashers" sample into Unity 2. Open the "Scene_Prefabs_Lineup" scene 3. In the Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP Graphics "High Quality Line Rendering" is missing a documentation link
- HDRP Graphics "Screen Space Global Illumination" has a link to a wrong documentation
- OnParticleUpdateJobScheduled is never called when using ParticleSystem.Simulate() in FixedUpdate()
- HDRP Graphics "Adaptive Probe Volumes Options" are missing a documentation link
- "Open" button does nothing on all Render Pipeline configuration files