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Project fails to build with Burst errors
How to reproduce:1. Open the "burst_build_failure" project2. Build the project for the Windows platform Expected result: project suc... Read more
Burst crash in Player on Intel i7 X 980 - Illegal instruction
1. What happenedPlayer crashes on "Illegal instruction"When I load crash dump and look into disassembly there's VMOVAPD, which is pa... Read more
IDE is not able to save Burst code
Reproduction steps:1. Open the attached “VR_Fast_Rendering_20230403-102414.zip“ project2. Open “CubeAnimator.cs” Script with Visual ... Read more
Warning displayed in the Console when opening "Burst AOT Settings" in Pl...
Reproduction steps:1. Open the attached project “BurstAOTwarning“2. Enter Play mode3. Open Project Settings4. Select the "Burst AOT ... Read more
"Failed to find entry-points" error is thrown when compiling the build
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select File > Build And Run Expected result: The Playe... Read more
A Burst error BC1045 is thrown when using IJobParallelForDefer interface
How to reproduce:1. Open the “Burst.zip“ project2. Observe the Console Expected result: No errors are seen in the ConsoleActual resu... Read more
Burst: Random generation fails for float when using byte parameters
1. What happenedThe random generation using "Unity.Mathemenatic.Random" generates values out of the supplied boundaries when enablin... Read more
Choosing ARMV9A in burst inspector on M1 Mac formats assembly wrong
I'm on a M1 Mac. I'm using Unity 2021.3.24f To recreate: Add the follow test to BurstInspectorGUITests.cs in the Unity.Burst.Tester ... Read more
Int cast inside of a float cast is discarded when using Burst compilation
Reproduction steps:1. Open the "IN-42235.zip" project2. Open "Assets/Scenes/SampleScene"3. In the Hierarchy window, select "Bug Test... Read more
Burst Compiler freezes the Unity Editor when running Editor scripts
Reproduction steps:1. Open the attached "repro_IN-42303.zip" project2. Open the "MainScene" Scene3. Select the "Track" GameObject4. ... Read more
All about bugs
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