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0
votes
Active

Creating a new Scenario in Play Mode Scenarios makes it appear at the to...

Multiplayer Play Mode

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Jan 19, 2026

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Version/s: 6000.3.5f1, 6000.4.0b5, 6000.5.0a5

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Multiplayer Play Mode package (com.unity.... Read more

0
votes
Fixed

Tilemap.RefreshAllTiles does not call StartUp function when tiles have a...

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Nov 23, 2023

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Version/s: 2022.3.14f1, 2023.2.1f1, 2023.3.0a15

How to reproduce:1. Open the attached “tilemap_issue” project2. Open the “DemoScene” (Assets > BugExample > Scene > DemoSce... Read more

0
votes
Fixed

[Terrain] There is no indicator for newly created texture layers in terr...

Terrain

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Jul 19, 2018

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Version/s: 2018.3.0a5

There is no indicator for newly created texture layers in terrain layer window Steps to Repro:1. Open attached or create a new proje... Read more

1
votes
By Design

Unity crashes in GameObject::IsActive when PrefabUtility.ReplacePrefab i...

Scene Management

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Mar 22, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Download project from the link below and open it2. Open "MainMenu" scene3. Open hierarchy window and select Co... Read more

0
votes
Fixed

Changing the bundle ID in iOS changes it in Android

Deployment Management

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Jul 13, 2016

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Version/s: 5.4.0b25

Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more

0
votes
By Design

Post processing effects do not work when an Overlay Camera is enabled in...

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Jun 25, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

How to reproduce:1. Open the attached “IN-104042” project2. Open the “SampleScene” Scene3. Enter Play mode4. Click the Buttons “Enab... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Fixed

ScriptTemplates don't handle negative priorities

Menu Management

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Jan 15, 2026

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Version/s: 2022.3.45f1, 6000.0.60f1, 6000.1.15f1, 6000.3.4f1, 6000.4.0b3, 6000.5.0a4

Steps to reproduce: Create a file in the following path: Assets/ScriptTemplates/-220-Template Test-NewScript.cs.txt Restart the edit... Read more

0
votes
Fixed

[Timeline] Add key adds only one keyframe in a random position when sele...

Package: Timeline

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Feb 19, 2020

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Version/s: Timeline package 1.2.12

How to reproduce:1. Open the attached 2019.3.0f5-775655.zip project2. Open Scenes/SampleScene3. Select Cube GamObject in the Hierarc... Read more

0
votes
Fixed

Search will index asset while in playmode

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Dec 12, 2023

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Version/s: 2023.3.0a1

Open Search Window (Ctrl + K) Open the Progress Window. Menu Window -> General -> Progress Go into playmode Create a new asset... Read more

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