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Shader Graph Main Preview is flickering when Active Target is set to Cus...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Custom Ren... Read more
Converting Properties to Sub-Graphs centers them in the Shader Graph Wor...
Steps to reproduce: Create or open any Project with the Shader Graph package installed Create any Shader Graph and open it In the Bl... Read more
Player build logs a "material with shader doesn't have a '_MainTex' prop...
Reproduction steps:1. Open the attached "IN-97465" project2. Open the “MainScene” Scene3. In the Hierarchy window expand the “==== M... Read more
[Subgraph Operator] Dragging property to output category and undoing thr...
Step to reproduce: Open the attached VFX Open Blackboard Drag "New Arc Sphere 1" (the last property) property to Output category CTR... Read more
NavMesh is not usable when using empty Bounds in BuildNavMeshData
How to reproduce:1. Open the “IN-97204_TestNavMesh“ project2. Open the “SampleScene”3. In the Hierarchy select the Cube GameObject4.... Read more
Wrong documentation link for the "Custom Heatmap Values" ShaderGraph Assets
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Custom Hea... Read more
Error "The type or namespace name 'RuntimeInspectorNamespace' could not ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/MainScripts/NewMonoBehaviourScript.cs” Script in Vis... Read more
Inconsistent Keyword Spacing in Sprite Shape Preferences Settings
Steps to reproduce: Create a new Unity project Navigate to Edit > Preferences > 2D Observe the SpriteShape keyword, also the L... Read more
Texture displays visual artifacts and has a broken aspect ratio when it ...
How to reproduce:1. Open the “TextureImporter_FormatBug“2. Select the “RetroSpaceship_48” texture in the Project window3. Observe th... Read more
Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTex...
Steps to reproduce: Open the attached project Open the New Shader Graph file Observe the Console and the Preview window Actual resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
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