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“ArgumentNullException” error and “FocusController” warning are thrown i...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window and install Entities package3. In Hierarchy created New... Read more
Sorting type by Modification Date is misspelled in the Visual Effects Te...
Steps to reproduce: Open any Project with the Visual Effect Graph Installed Right click in the Project Browser and choose Create >... Read more
Spawned prefab entities incorrectly displayed in blue instead of white i...
Steps to reproduce: Open HelloCube_Prefabs scene, open the subscene Enter play mode All new spawned prefab entities names are not di... Read more
Broken hyperlink formatting in HDRP 3D Sample Tutorials
Steps to reproduce:1. Create new Unity project using High Definition 3D Samples Template2. Open Tutorials window (Tutorials > Sho... Read more
Missing spaces in High Definition 3D Samples Template Tutorials
Steps to reproduce:1. Create new Unity project using High Definition 3D Samples Template2. Open Tutorials window (Tutorials > Sho... Read more
Win64 CPU is set to None when applying changes to plugin where the meta ...
Reproduction steps:1. Open the attached “DLLTest.zip” project2. Open the "fsr2-unity-plugin.dll.meta" file in the text editor3. Noti... Read more
[UnifiedRayTracing] RayTracingRenderPipelineResources being internal pre...
Unity discussion link: https://discussions.unity.com/t/introducing-the-unifiedraytracing-api/1680597/35 Read more
Input fields do not maintain focus when they are selected in a Web build
How to reproduce:1. Open the attached project “IN-137702”2. Build and run the project for Web3. Focus on one of the input fields and... Read more
UPM log file end up in the previously opened project instead of the curr...
Steps to reproduce:- Open ProjectA in Unity- Close ProjectA and open ProjectB- Inspect <ProjectPath>/Logs/upm.log in ProjectA/... Read more
“Select a “Physics Core Settings 2D” Asset to edit …” text in the Physic...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS