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The Prefab Variant does not display changes made in the parent Prefab Em...
How to reproduce: 1. Open the “UVS Revert Issue“ project 2. Open the “SampleScene“ 3. Open the “Prefab Variant“ to edit in isolat... Read more
A Warning is briefly shown when clicking on Android module in the Build ...
How to reproduce: 1. Download the Android module through the Unity Hub 2. Create a new Project 3. Open Build Profiles Window (Fil... Read more
Error "searching for packages" is thrown when opening "My Assets" in the...
Reproduction steps: # Open a new project # Open Package Manager window # Open "My Assets" tab Expected result: no errors or... Read more
Environment Lighting information gets lost when loading a scene additively
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play mode... Read more
Shader Warning in 'Shader Graphs/InteractablePrimitive' is being thrown ...
How to reproduce: 1. Create a new VR Template project 2. Open Build Settings (File -> Build Settings) 3. Build the Project Exp... Read more
[Mac] Alert sound plays when modifying a UI elements with the keyboard
*Steps to reproduce:* # Download and open the attached project 'Simple slider project.zip'. # Open the 'My Custom Editor' window... Read more
[Mac] Interacting with IMGUI UI using keyboard input triggers an alert s...
*Steps to reproduce:* # Create and open an empty project. # Select the Main Camera. # Click on the Field of View slider to mak... Read more
RuntimeContentManager.WaitForObjectCompletion is not working when used a...
How to reproduce: 1. Open the user-attached project “ECS CMS” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Click on... Read more
The server is trying to spawn an additional GameObject when spawning a G...
How to reproduce: 1. Open the “NetcodeRepro“ project 2. Open the “OutdoorScene“ 3. Build and Run 4. In the Player click on the “... Read more
“Material 'CopyTo' with Shader 'Test/CopyTo' doesn't have a color prope...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select “Sphere” G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab pass: 80 / 92)" is thrown and the Game view becomes corrupted when HDR is enabled in an iOS module after enabling and disabling the Frame Debugger with Clear Flags set to Depth only
- "Shader.EnableKeyword" does not affect the shader when its keyword value is larger than the enum value set on the material
- Flickering along the GameObject edge is noticeable when Post Anti-aliasing is set to TAA
- Table View Column addition dropdown menu is using a naming convention that is not user friendly and different from Query Building
- [macOS] Column selection dropdown Menu persists when Search Window is opened