Search Issue Tracker
The Editor slows itself down by showing tons of warnings when the majori...
Reproduction steps:1. Open the attached “IN-133271” project2. Open the SampleScene3. Enter Play mode4. Observe the Console and the P... Read more
Mixers do not have "Rename" in the right-click context menu when a Mixer...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Audio Mixer window (Window > Audio > A... Read more
[GTK] Short Portal names are cut off
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Select the Wire between "New Variable" and "UniformNo... Read more
[Android][Vulkan] Visual artifacts when using depth normals with Vulkan API
How to reproduce:1. Open the attached “IN-131836_Normals” project2. Make sure Graphics API is set to Vulkan3. Build and run on Andro... Read more
Video Player renders no video on specific devices when using Vulkan
Steps to reproduce:1. Open the attached project “IN-133093”2. Build and run the project for Android3. Observe the mobiles screen and... Read more
"Clear" button in the "Set project display name" closes all the pop-up i...
Steps to reproduce: Open Unity Hub Click "..." at the end of the project section Select the "Set project display name" option Delete... Read more
UI Document icon is pixelated in Editor Hierarchy
Reproduction steps:1. Create a new project and make sure new Hierarchy window is enabled2. Enable Hierarchy Integration in Project S... Read more
Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layo...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Audio Mixer window (Window > Audio > A... Read more
SVGs imported as VectorImages do no honor the SVG-provided viewport
Steps to reproduce: Create a new project Import the attached "viewport.svg" The SVG viewport is ignored Change import mode to "Textu... Read more
Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High...
Steps to reproduce:1. Create new Unity project using High Definition 3D Sample Template2. Open Build Profilers window3. Make sure “S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor