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Cache invalidation during Build time when the Graphics APIs list is reor...
Reproduction steps:1. Open the attached “IN-127517” project2. Build the Android Player 3 times in a row without changing anything3. ... Read more
Cameras Overlay window breaks when selecting a Camera GameObject with a ...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create a Camera GameObject3. Rename it to a longer name, like: ... Read more
AssetDatabase.FindAssets() misses the edited Sprite Atlas when texture i...
How to reproduce:1. Open the attached “IN-127379” project2. Find TextureX.jpg (Assets → AreaProcessor → Textures), modify and save i... Read more
Dragger elements from Slider controls doesn't scale and stay outside min...
Steps to reproduce:1. Create new Unity project2. Open UI Builder window (Window > UI Toolkit > UI Builder)3. From Library add ... Read more
An "XmlSchemaException" error is thrown when updating UXML schema with A...
How to reproduce:1. Create and open a new project2. Open package manager (Window > Package management > Package Manager)3. Ins... Read more
Selector Value buttons are not aligned with parameters in UI Builder
1. Create a new project2. Create > UI Toolkit > UI Document3. Open UI Builder window4. Drag and drop Label Element to UI Build... Read more
UI Builder canvas doesn't update element styling accordingly when changi...
Steps to reproduce:1. Create new Unity project2. Open UI Builder window (Window > UI Toolkit > UI Builder)3. In Library enable... Read more
Input.mousePosition stops syncing to touch input when using "DownloadHan...
Reproduction steps:1. Open the attached “IN-123694” project2. Open the Build Profiles window (File > Build Profiles)3. Change the... Read more
Tile Palette: "Create New Tilemap" dropdown area is displayed in several...
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" Find and select ... Read more
“com.unity.xr.Interaction.toolkit” is displayed as a package name in Pac...
Reproduction steps:1. Create a new project2. Window > Package Management > Package Manager > Unity Registry3. Select AR or ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS